turbocookie Posted April 2, 2010 Author Share Posted April 2, 2010 hey i made a custom GUI with a image to fit the new screen size i made, i drag the main screen bit (grey box) bigger to fit it but the game size stays the same and leave a black background, does anyone know how to fix this?i need it 520 pixels hieght 728 pixels widthsomeone please help k thx bai Link to comment Share on other sites More sharing options...
turbocookie Posted April 2, 2010 Author Share Posted April 2, 2010 BUMP Link to comment Share on other sites More sharing options...
Gwen Posted April 2, 2010 Share Posted April 2, 2010 hey deacitvate the turbo… you do not need to bump your thread in the same day... especially within a few hours of the post.The people that can help you are not on right now... you just have to wait a little until someone more skilled comes on. Link to comment Share on other sites More sharing options...
turbocookie Posted April 2, 2010 Author Share Posted April 2, 2010 :( sorry, im an inpatient person, i just wanted to get it fixed so i can release my GUI update Link to comment Share on other sites More sharing options...
Gwen Posted April 2, 2010 Share Posted April 2, 2010 I know… I wish i could help you, but i never messed with it before. Link to comment Share on other sites More sharing options...
tommy87 Posted April 2, 2010 Share Posted April 2, 2010 @turbocookie:> @turbocookieMh, I remember to read something long time ago. I looked for that tutorial in this forum but, as the same, I can't find anything -lol-Anyway, I can report you my small experience.You need to edit the source files only in Client Side. To be more precise you need to look for the module [ modGameLogic(.bas) ] under the function [ GameLoop ] . There's a block of strings which starts with [ NewX = blablabla ] and ends with [ sx = blablabla ] .It's very easy to edit that thing, manually. You only need to pay attention to respect ALL the rapports between all values - so, I advise you to copy and past the original code outside of VisualBasic and start to work on it separately.Unfortunately I can't give you exact suggestions to set properly all those values according with your ideal sizes of the map. Anyway remember that 1 unit is equal to 32px. So make 2 counts.After that, you need to edit the module [ modDirectX(.bas) ] - always in Client Side. Look for a series of functions: [ GetScreenLeft\Top\Right\Botton]. […] Also in this case, remember to respects the rapports.Finally you are ready to edit the size of (screen)"map" in [ frmMirage\frmStable ] according with the changes applied.I hope to have been clear. Lemme know, please.Anyway I will stay available. Link to comment Share on other sites More sharing options...
turbocookie Posted April 3, 2010 Author Share Posted April 3, 2010 ok that confused me, i doubt i could do it without knowing exactly what bits to change, if you could make a quick tutorial for me that would be nice =] Link to comment Share on other sites More sharing options...
Maroy Posted April 3, 2010 Share Posted April 3, 2010 If you don't learn how to do it yourself, it's never gonna get done for free. Trust me. Link to comment Share on other sites More sharing options...
ComeBackZ Posted April 3, 2010 Share Posted April 3, 2010 http://www.touchofdeathforums.com/smf/index.php/topic,41446.0.html Link to comment Share on other sites More sharing options...
turbocookie Posted April 3, 2010 Author Share Posted April 3, 2010 i fell asleep at 4am trying it -.- Link to comment Share on other sites More sharing options...
tommy87 Posted April 3, 2010 Share Posted April 3, 2010 > @TurbocookieTGSTeam_Master linked you the right tutorial, that one I weren't able to find anymore. - OT: Great TGSTeam_Master!As I said, Turbocookie, it's better if you work\test your modifies not in the original code. The tutorial is a reference to understand how to resize the "screen" according with certain size.I though to have been clear, try alone once. Anyway if you are in real difficulty I try to make for you the right code to overwrite. Link to comment Share on other sites More sharing options...
turbocookie Posted April 3, 2010 Author Share Posted April 3, 2010 aight thx, i cant try it atm im not home but thx ill look at it again later Link to comment Share on other sites More sharing options...
tommy87 Posted April 3, 2010 Share Posted April 3, 2010 Good. I will stay around. :) Link to comment Share on other sites More sharing options...
turbocookie Posted April 3, 2010 Author Share Posted April 3, 2010 Thanks =D Link to comment Share on other sites More sharing options...
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