chiccora Posted April 20, 2010 Author Share Posted April 20, 2010 I am just curious to how to have more then 10 tilesets for any given project. I am assuming that there would need to be some edits done ontop of editing frmmapeditor..can someone please explain this to me and how to resolve this? Link to comment Share on other sites More sharing options...
shadowwulf Posted April 20, 2010 Share Posted April 20, 2010 Might I make a few points.If you are using any of the EE/ES series, you can extend the tilesets and they should fit your needs quite well.For each tileset you use in a map, the client must load the ENTIRE tileset into memory, thus making the game take up alot of resources.There IS a tutorial floating aroudn on how to add more tilesets.EO can have all the tilesets you want, but you can only use 1 tileset on a map. This is to reduce resources. Link to comment Share on other sites More sharing options...
Robin Posted April 20, 2010 Share Posted April 20, 2010 I'll point out that EE/ES simply loads all resources no matter if you have them set on a map or not. Link to comment Share on other sites More sharing options...
shadowwulf Posted April 21, 2010 Share Posted April 21, 2010 I agree with Robin 99% plus 1… you do the math. Link to comment Share on other sites More sharing options...
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