Zetasis Posted June 1, 2010 Author Share Posted June 1, 2010 Here is a basic GUI I have been working on for my upcomming game Life Forge. It is being created using Robin's amazing engine Eclipse Origins. Let me know what you guys think.Note: This is my third or fourth attempt at making a GUI so please don't be to brutal :azn:.![](http://i652.photobucket.com/albums/uu242/Zetasis/InGameScreenShot.png) Link to comment Share on other sites More sharing options...
Anna Comnena Posted June 1, 2010 Share Posted June 1, 2010 It's pretty simplistic, but I like it. :) Link to comment Share on other sites More sharing options...
Robin Posted June 1, 2010 Share Posted June 1, 2010 The items are poorly stretched, as are the icons you used in the menu bit.To be honest, you've just added some colour, and an annoying flash behind the inventory. The basic layout was made to be functional, not visually appealing. If you want to make something look good then you should switch stuff around.Don't be afraid to experiment. Link to comment Share on other sites More sharing options...
Zetasis Posted June 1, 2010 Author Share Posted June 1, 2010 Thanks for the comments guys.@Robin, how do I move around the Item squares or do they automatically move when the form is re-sized? I wanted to do something different for the Spell Form but I can't figure out how to move the squares around.@Anna, yeah I was aiming for simplicity that way the GUI can be easily edited. Link to comment Share on other sites More sharing options...
Anna Comnena Posted June 1, 2010 Share Posted June 1, 2010 @Robin:> The items are poorly stretched, as are the icons you used in the menu bit.> > To be honest, you've just added some colour, and an annoying flash behind the inventory. The basic layout was made to be functional, not visually appealing. If you want to make something look good then you should switch stuff around.> > Don't be afraid to experiment.But sometimes simplicity and functionality can be visually appealing. ;) Link to comment Share on other sites More sharing options...
Robin Posted June 1, 2010 Share Posted June 1, 2010 @Zetasis:> @Robin, how do I move around the Item squares or do they automatically move when the form is re-sized? I wanted to do something different for the Spell Form but I can't figure out how to move the squares around.Item squares? If you mean the individual items they're not in the GUI. They're rendered onto picInventory.If you want to change where they're rendered look at the top of modConstants. It has the top & left values as well as the xOffset, yOffset and column counts. Link to comment Share on other sites More sharing options...
Zetasis Posted June 1, 2010 Author Share Posted June 1, 2010 Okay thanks Robin. Also, as far as the items go I am not sure if those are the icons I will be using. They were mainly just for testing. Link to comment Share on other sites More sharing options...
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