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[EO] directional blocking and big maps


Mikekan13
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@Mikekan13:

> What the heck man. Real life is overrated. Don't let the kids pressure you into doing things like "going outside". Outside is a lie!

Nahh, I think he's just been playing Haven and Hearth instead. XD
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Replace:
```
X = X - (CurX * 32)
Y = Y - (CurY * 32)

```
With:
```
X = X Mod 32
Y = Y Mod 32

```
There's probably a better way to do it, but with the code running only a few times in it's lifespan using modulus shouldn't be a problem.

**Edit:** 1600 posts ;D
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How did you made bigger (scrolling) maps?
I always worked with scrolling maps and like it better.

Also, I would like the Client game windows to be bigger. It's kinda small and so its also a small map.

Thanks in advance!
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