Charliez Posted October 6, 2014 Author Share Posted October 6, 2014 Hello everyone! my name is Charles im new here :)I'm a 3d character designer and I want to put my characters (image format) into Eclipse[attachment=1376:BaseMesh.blend.png]Can I resize the size of characters should be in eclipse? because the character default sheet is 132 x 144, can I make it bigger than that for my 3d character fit in the engine? Link to comment Share on other sites More sharing options...
Matt Posted October 6, 2014 Share Posted October 6, 2014 The size of the sprites is dynamic. In the code, the size of each frame is```FrameWidth = Graphic.Width / 4FrameHeight = Graphic.Height / 4```So resizing it would for sure work! Link to comment Share on other sites More sharing options...
Growlith1223 Posted October 6, 2014 Share Posted October 6, 2014 the engine works in a 32/32 pixel format, meaning, the image itself has to be divisible by 32 and still come back with a non-decimal integer. You can change it however Link to comment Share on other sites More sharing options...
Charliez Posted October 6, 2014 Author Share Posted October 6, 2014 Oh thanks everyone! where do I change it by the way? :D Link to comment Share on other sites More sharing options...
Growlith1223 Posted October 6, 2014 Share Posted October 6, 2014 if you have the engine source(to whatever engine you're using) either look in a sub called DrawSprite or DrawPlayer, as i said, depending on which engine you're using. it'll all be the same but from what i recall, EO 2 uses DrawPlayer and DrawNPC, not DrawSprite as a global render calling. Link to comment Share on other sites More sharing options...
Charliez Posted October 7, 2014 Author Share Posted October 7, 2014 Where can I find the sources? at the server folder? Link to comment Share on other sites More sharing options...
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