Ninkoro Posted October 14, 2014 Author Share Posted October 14, 2014 So, I made an event that looks like this[attachment=1384:Animations.png]In order to create a constantly replaying animation on my map. However, the animation plays spaztically at an extremely rapid rate, which I assumed was because it wasn't waiting for the initial cycle to end before starting it up again.So I added a "wait" command bellow it and adjusted it until it flowed more smoothly. And when that happened, I found the true problem. It would only play the final 2 frames of the animation, no matter which animation I picked.Am I going about this the wrong way? Is this just a bug? I'd like to hear what you have to say. Link to comment Share on other sites More sharing options...
Ninkoro Posted October 17, 2014 Author Share Posted October 17, 2014 Really? Nobody has ever tried to have an animation run on their map before? Never? Link to comment Share on other sites More sharing options...
Officer Johnson Posted October 17, 2014 Share Posted October 17, 2014 are you asking how to make a animation always be running on the map Link to comment Share on other sites More sharing options...
Ninkoro Posted October 19, 2014 Author Share Posted October 19, 2014 > are you asking how to make a animation always be running on the mapYeah, exactly. A constant animation that loops. Link to comment Share on other sites More sharing options...
NoOne Posted October 19, 2014 Share Posted October 19, 2014 @Ninkoro Well I tryed to recreate your problem. I first started with just placing the animation event as normal. Then I tryed messing with the animation it's self. What I ended up with was a half playing animation that leaves after images behind. I am not sure if this is similare to your problem so I made a sort clip to show you what effect I am having and tell me if it's similare to whats happining on your map, but sorry I am still working on this one for you and have no fix for this you. (Sorry for it being a youtube video, it was to big to upload here and I was to lazy to edit)… [http://www.youtube.com/watch?v=Rphsw7Qvs78](http://www.youtube.com/watch?v=Rphsw7Qvs78) Link to comment Share on other sites More sharing options...
Ninkoro Posted October 20, 2014 Author Share Posted October 20, 2014 Says the video is unavalible :/But from your description, I believe you are seeing the same thing as me. I found a minor make-shift fix where I add a wait command of like 140ms after the "play animation" command in the menu and it does play the **last two** frames almost fluidly with a slight flicker. Still this fix is only an improvisation to a broken script that I believe is in EO4\. Unless of course we're both doing it wrong. Link to comment Share on other sites More sharing options...
huynhminhyntd Posted November 1, 2014 Share Posted November 1, 2014 I met this problem before, Because it plays animation too fast that's why you just see 1 frame appear, but please wait just a few second the animation will play as you wish!A problem here the animation won't play again and again, go to animation edit you set loop count to 100 (max), I believe have no player stand that watch the animation until it stops!I hope this comment help you! Link to comment Share on other sites More sharing options...
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