Helladen Posted November 28, 2010 Author Share Posted November 28, 2010 This is a fix that will stop Blt Fast errors occurring when you cast a self-cast spell and move and it will prevent other ones from occurring that are similarly reproduced.Author: Tala (I found the bug he fixed it)**Client Only!**In BltAnimation find this:```FrameCount = Animation(AnimInstance(Index).Animation).Frames(layer)```Add this below it:```If FrameCount < 1 Or AnimInstance(Index).FrameIndex(layer) < 1 Then Exit Sub```In CheckMapAnim find this:```FrameCount = Animation(animNum).Frames(layer)```Below it add this:```If FrameCount < 1 Then Exit Sub``` Link to comment Share on other sites More sharing options...
Tala Posted November 28, 2010 Share Posted November 28, 2010 Yes I know you said its only 1 line of code but still **give people credit for thier work**…:icon_meditation:**Tala**:rolleyes:**Helladen** Link to comment Share on other sites More sharing options...
Helladen Posted December 3, 2010 Author Share Posted December 3, 2010 Updated. Link to comment Share on other sites More sharing options...
Helladen Posted December 5, 2010 Author Share Posted December 5, 2010 The very last part of the fix was incorrect, if anyone did it go ahead and remove it. This was the EditorAnim_BltAnim add. Link to comment Share on other sites More sharing options...
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