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Rpg maker vx sprites and tiles.


ceriux
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  • 2 weeks later...
There's no VX version of Origins.

You could probably rip them from the VX RTP. I'm ripping all of the XP graphics right now. (from the XP RTP) You'll have to do a lot of converting and editing (renaming files, converting filetypes/formats) but in the end it'll be worth it. You could even release it to the public.

-JS1
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http://www.touchofdeathforums.com/smf/index.php/topic,62683.0.html
this might help you with the sprites, but RMVX tiles are 16x16 and not directly compatible to eclipse.  If you can figure out how to make them work, I think you can use google to find it ;)
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@Exvayate:

> I think the sprites used in Eclipse ARE the sprites AND tiles from RPGMVX. If not go find a sprite sheet of them and put into the character/tiles folders of your game.

No they're not.

@JS1:

> There's no VX version of Origins.
>
> You could probably rip them from the VX RTP. I'm ripping all of the XP graphics right now. (from the XP RTP) You'll have to do a lot of converting and editing (renaming files, converting filetypes/formats) but in the end it'll be worth it. You could even release it to the public.

To use RMVX graphics you need an autotiles system and a dx8 engine.

@Jeff:

> but RMVX tiles are 16x16

No they're not.
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