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ceriux

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Everything posted by ceriux

  1. it was made in the Irrlicht Engine. it seems pretty useful. http://irrlicht.sourceforge.net/forum/viewtopic.php?f=6&t=25397
  2. what's the point of a game where the players all play as the same character?
  3. the colors clash too much. grey and sky blue is a bad mix.
  4. ceriux

    Project: Retro

    im sorry i assumed with the shield and floating blob.
  5. ceriux

    Just a Tree.

    looks nice, might want to alter the color of the grass to match it a little better, the contrast is far too much and it kinda hurts my eyes.
  6. ceriux

    Project: Retro

    cool floating blob. if your making a medieval fantasy game though, why does you guys cloths look so modern?
  7. been busy with RL, but i started on resizing and placing some prop tiles. got many more to do.. but here's the start. once i finish this batch, ill start on a dungeon tileset i think. ![](http://img197.imageshack.us/img197/9485/tilewip.png)
  8. im still thinking your not doing too well on shading your guy. dont just worry about hue shifts, but worry about contrast in your shades as well.
  9. pretty neat i wanted to try something non anime-ish but idk how hard it would be at smaller scales.
  10. ceriux

    Project: Retro

    the tree's look too small now.
  11. ceriux

    Fat Zombie

    give the fat zombie fatter legs. example: ![](http://t3.gstatic.com/images?q=tbn:ANd9GcTCjRcWwcbj8ycfkrmwM8GlGm2GPdHqQgqHDn9W34NnQkdoji-0vQ)
  12. This is a really crappy update cause it's still full of crappy bugs, but I updated the player sprite and a couple of tiles not much really some of the tiles I updated have bugs in them still. but, im fixing those right now. just wanted to post something so you guys didnt think I quit. I based the sprite off of this guy. ![](http://t3.gstatic.com/images?q=tbn:ANd9GcQKBSsig_cUwSMzSKsutT3e4NOrKmVAjOh6at-V4yyqz6jX_ZItUn4rW4U) ![](http://img143.imageshack.us/img143/9485/tilewip.png)
  13. ceriux

    Project: Retro

    think we'll get to see some skeletons?
  14. if you have photoshop , you can use that to make animated gifs. it does a pretty good job.
  15. ceriux

    Zombie Apocalypse

    @Niko: > Down with the clown? hah yeah.
  16. ceriux

    Zombie Apocalypse

    'Niko Im down' anyways aside from that. I suggest just getting sprites that match your tileset or visa versa. other than that, we need a good zombie game off this engine. you could edit the ones your using.
  17. yeah, there's a lot to fix at the moment.
  18. here's a small update. i know there's a lot wrong with it , im currently in the process of fixing them now. Also thanks Robin. ![](http://img40.imageshack.us/img40/9485/tilewip.png)
  19. will a tilesets width effect transparency. because at the moment my transparencies arnt working on my 2nd tileset.
  20. kris, im not sure, but i doubt they check these forums very often. you may want to head to their site and register for their community and post your proposal there. careful though i tried to register with a gmail account and i never got my activation email.
  21. i think this would be a cool engine if it was 100% functional and easily modified. like lets say i wanted to make a pokemon 'like' game. except you could only bring 1 monster with you ect.. if someone was to make a pokemon 'like' game rather than a pokemon fan game i'd probably even play it.
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