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[EOXMAS] Players


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Can someone show me how i can make so the players can walk over each atter.So if someone stands infront of a dor the atter player can juts walk over him and enter,not to stand there and wait till he moves if he ever do.So please someone show me.
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Removing that code is stupid. How the hell would melee classes attack other players if they go right through them? Just make the maps a bit bigger.
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search within the client src for
```
' Check to see if a player is already on that tile
    For I = 1 To MAX_PLAYERS
        If IsPlaying(I) And GetPlayerMap(I) = GetPlayerMap(MyIndex) Then
            If GetPlayerX(I) = X Then
                If GetPlayerY(I) = y Then
                    CheckDirection = True
                    Exit Function
                End If
            End If
        End If
    Next I

```
I don't know if this is in the server too…
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@Kamii:

> I don't know if this is in the server too…

Really? You don't think that the core movement checks aren't done server-side?

@Raiko; Just make a new tile type which allows people to walk through each other when walking over it. Can be used to stop people blocking bottlenecks.
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