Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

[EO] Messed up scaling


Conscientia
 Share

Recommended Posts

Yea, so I remember when pic_x and pic_y was implemented. And I remember the cause.

But now it seems, if you change the sizes to 16 by 16, everything is enlarged, Lol? And also, everything gets messed up!

This doesn't happen in mirage 0.3 though so what went wrong, dear eclipsers?

And my final question, will anyone be getting around doing pixel movement or must some nigger like myself spend alot of time attempting this?
Link to comment
Share on other sites

Lol seriously -.- I just told you that I remember when it was implemented and everything, read my post before answering like that, please.

Try changing it yourself and you'll understand. The scaling of the characters are doubled, instead of halved, except for the physical map, the tiles are drawn hugely too. :)

There is probably nobody that can answer my question here anyway, and yea, he probably won't release it since it's gonna take a while.
Link to comment
Share on other sites

I downloaded the LATEST version of eclipse origins, then I changed PIC_X and PIC_Y to 16 and 16, and then when I logged in, everything was re-scaled and the sprites were twice as big, EVEN THOUGH PIC_X and PIC_Y are less and not more than the original value. If I switch them back to 32x32 it's all normal.

Try it with a vanilla copy.
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...