Miniroo92 Posted April 20, 2011 Author Share Posted April 20, 2011 Hi, I am looking for a simple quest system that doesnt require much in the way of extra code that needs to be added. You'll probably say 'look at the resources, there are loads', I know that much but they are all so complicated like this,> QuestStatus = GetVar("/scripts/charextras/" & GetPlayerName(Index)The quote was from Akselj's quest code as an example.Has anybody got/found one that can be added into a half built eclipse origins game that doesnt really require me to add much more code from the downloaded file.Miniroo92Creative lead/Administrator of Arcadia RPG Development Link to comment Share on other sites More sharing options...
Yxxe Posted April 20, 2011 Share Posted April 20, 2011 [Alatar's Quest System](http://www.touchofdeathforums.com/smf/index.php/topic,70502.0.html) Link to comment Share on other sites More sharing options...
Miniroo92 Posted April 20, 2011 Author Share Posted April 20, 2011 Cool, thanks, i will check it out! Link to comment Share on other sites More sharing options...
erkro1 Posted April 20, 2011 Share Posted April 20, 2011 @Lightning:> [Alatar's Quest System](http://www.touchofdeathforums.com/smf/index.php/topic,70502.0.html)That only works for EO, i guess he's using EE (because of that piece of code) Link to comment Share on other sites More sharing options...
Yxxe Posted April 20, 2011 Share Posted April 20, 2011 @Erkro1:> That only works for EO, i guess he's using EE (because of that piece of code)EO still uses GetVar/PutVar, just very rarely. Link to comment Share on other sites More sharing options...
erkro1 Posted April 20, 2011 Share Posted April 20, 2011 @Lightning:> EO still uses GetVar/PutVar, just very rarely.EO doesn't use scripts directory Link to comment Share on other sites More sharing options...
Ruins of Hell Posted April 20, 2011 Share Posted April 20, 2011 "Has anybody got/found one that can be added into a half built **eclipse origins** game that doesnt really require me to add much more code from the downloaded file. " Link to comment Share on other sites More sharing options...
erkro1 Posted April 20, 2011 Share Posted April 20, 2011 @Soul:> "Has anybody got/found one that can be added into a half built **eclipse origins** game that doesnt really require me to add much more code from the downloaded file. "Lol, than it looks like he has added Sadscript to EO xd Link to comment Share on other sites More sharing options...
Ruins of Hell Posted April 20, 2011 Share Posted April 20, 2011 He obviously doesn't understand the difference between VB6 and SadScript. Link to comment Share on other sites More sharing options...
Miniroo92 Posted April 20, 2011 Author Share Posted April 20, 2011 That's hardly very nice, I have only just start using Eclipse, I'm hardly going to know it like the back of my hand. I am using Eclipse Origins, Does the first comment posted after mine work on EO? The quote was only an example, I found it on the forums, i dont use EE. I use EO. Link to comment Share on other sites More sharing options...
Yxxe Posted April 20, 2011 Share Posted April 20, 2011 @Miniroo92:> That's hardly very nice, I have only just start using Eclipse, I'm hardly going to know it like the back of my hand. I am using Eclipse Origins, Does the first comment posted after mine work on EO? The quote was only an example, I found it on the forums, i dont use EE. I use EO.That [EO] tag in the thread name means it works for EO. Link to comment Share on other sites More sharing options...
Miniroo92 Posted April 20, 2011 Author Share Posted April 20, 2011 Cool, Cheers, at least you can be helpful and nice! Link to comment Share on other sites More sharing options...
Ruins of Hell Posted April 20, 2011 Share Posted April 20, 2011 @Miniroo92:> That's hardly very nice, I have only just start using Eclipse, I'm hardly going to know it like the back of my hand. I am using Eclipse Origins, Does the first comment posted after mine work on EO? The quote was only an example, I found it on the forums, i dont use EE. I use EO.Actually, I was going to fully explain that, but I was on a mobile. Basically anything in the Scripting section will not work because it is made for Evolution and Stable. Origins doesn't have a scripting system. The reason I said you don't understand the difference is because they look very similar. Aksel's quest system was made for Evolution and Stable. The fact that you quoted it showed that you didn't know the difference between coding and scripting. Link to comment Share on other sites More sharing options...
Miniroo92 Posted April 21, 2011 Author Share Posted April 21, 2011 Thanks for explaining it in more detail. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now