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Practicing with RMXP tiles


chuchoide
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I find a problem with how all your trees are almost all evenly spread apart across entire the entire map. I think you should have more types of terrain surfaces on your maps than just grass to give it more life.

More long grass is good a good idea but don't just spread em around. Place them in logical places like along cliff walls or below a tree.
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More details, long grass is hard to use correctly without making it look bad. Also something people do often is put longgrass in deep forests, which is stupid as dense forests block sunlight for grass to really grow high (go travel in woodlands, the higher grass is in open meadows, not under trees).

Saplings, bushes, and small grass tufts and other ground cover is very suitable additions to make the map more detailed, however.
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Add more trees if it's a desne forest, and also make the trees look more natural.  Trees drop seeds.  Seeds grow into trees.  Therefore clusters of trees are common.  Also, add in some saplings and more detail.
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