Joyce Posted March 5, 2015 Author Share Posted March 5, 2015 I'm not really too bothered writing a tutorial about this right now, and it could use some testing before I put it up as a fully functional/featured product anyhow.![](http://i.imgur.com/5fYT6cA.png)It's a very simple program, not written in the most elegant of ways but it does the trick if you want a simple updater to work with. If you've got any suggestions or problems with it, just post them down here and I'll see what I can do. I might rewrite it in a more elegant manner at some point, but for now you could always do that yourself if you so desire, or just use it to make a fancy looking launcher for your game.[**[DOWNLOAD]**](http://eclipseorigins.com/community/filehost/a7614024be1f6e9ebd31c900c66cd3fe.zip) Link to comment Share on other sites More sharing options...
whitespirits Posted March 5, 2015 Share Posted March 5, 2015 Look forward to trying this ! Link to comment Share on other sites More sharing options...
J. Black Posted March 5, 2015 Share Posted March 5, 2015 So this one is better than your VB6 autoupdater? Link to comment Share on other sites More sharing options...
Joyce Posted March 5, 2015 Author Share Posted March 5, 2015 Not necessarily better, it's not been tested as well, and may still have the odd bug or two here and there. It is however easier to get it to look pretty with all the modern fluff you can add to .NET WinForms. Link to comment Share on other sites More sharing options...
deathtaker26 Posted March 5, 2015 Share Posted March 5, 2015 Do you use version checking or something? Hoe do you check for updates in. This one? I too have an updated and I might be able to male some suggestions to you if you're interested. Link to comment Share on other sites More sharing options...
Joyce Posted March 5, 2015 Author Share Posted March 5, 2015 The gist is the exact same as the old VB6 updater, it has a file with a local version and a file with a remote version on a webserver, then retrieves packages (in this case *.zip files) from the same directory named after the version (e.g. 1.zip, 2.zip, 3.zip) to update local data. I could have gone more complex, but this requires the least steps to set up for new users and still allows them to get their games updated in a relatively simple fashion.I have a complete setup based off of git myself, but that's a little too complex for most people. Link to comment Share on other sites More sharing options...
Joyce Posted March 6, 2015 Author Share Posted March 6, 2015 Cleaned it up a little bit.[http://eclipseorigins.com/community/filehost/a7614024be1f6e9ebd31c900c66cd3fe.zip](http://eclipseorigins.com/community/filehost/a7614024be1f6e9ebd31c900c66cd3fe.zip) Link to comment Share on other sites More sharing options...
Juancpp12 Posted August 7, 2015 Share Posted August 7, 2015 @'Joyce':> Cleaned it up a little bit.> > > > [http://eclipseorigins.com/community/filehost/a7614024be1f6e9ebd31c900c66cd3fe.zip](http://eclipseorigins.com/community/filehost/a7614024be1f6e9ebd31c900c66cd3fe.zip)Please could you pass me resubir the updater or a download link I need Link to comment Share on other sites More sharing options...
Joyce Posted August 7, 2015 Author Share Posted August 7, 2015 I would if I still had the files for it, it was kind of a weird project of mine. :( Link to comment Share on other sites More sharing options...
Juancpp12 Posted August 7, 2015 Share Posted August 7, 2015 I mean you do not already have it? Link to comment Share on other sites More sharing options...
joaovitor1819 Posted August 25, 2015 Share Posted August 25, 2015 link off Link to comment Share on other sites More sharing options...
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