kurenai Posted March 27, 2015 Author Share Posted March 27, 2015 problem with .png to .bmp tilesets I use Photoshop Save As .bmp to Map Editor (SEB Engine - Base Engine Used: EO 2.0)Please help me![](http://i1144.photobucket.com/albums/o496/aksakan/666_zpstmieanba.jpg?t=1427375276)I'm sorry I used google translate Link to comment Share on other sites More sharing options...
abhi2011 Posted March 27, 2015 Share Posted March 27, 2015 From what I understand you converted tilesets from PNG to BMP. In BMP tilesets for the DX7 engines, the colour of the first pixel has to be the transparent colour. In this case the background of the tiles. Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted March 27, 2015 Share Posted March 27, 2015 My guess is that the first pixel isn't the same color… Maybe Photoshop ran a quick color correction or something...? Link to comment Share on other sites More sharing options...
kurenai Posted March 27, 2015 Author Share Posted March 27, 2015 Oh, I understandThanks to everyone Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted March 28, 2015 Share Posted March 28, 2015 Is it working correctly now?If you did get it working a different way then please post how you did and change the topic to Solved. (You can do that by going up to your first post and press "Edit") Link to comment Share on other sites More sharing options...
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