huynhminhyntd Posted April 5, 2015 Author Share Posted April 5, 2015 I have some question for eclipse world:1> about the skill, I only know how to use the woodcutting and mining, but the others … I really dont know how to use them.Like woodcutting -> creat a resource in resource editor -> respawn it on map -> use a tool weapon to cut it downbut about the fishing spot. How can i use that, some guys told me make a fishing pool, but I really dont understand. How it work, because I'm sure the fishes are in the middle of a pool -.-!2> The NPC, it doesnt like eo4 I set a slime npc like this ![](https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xtf1/v/t1.0-9/11120533_1061539637193219_4009228074365311271_n.jpg?oh=8e27bcfb9b3fe58092cd8bc85fcbd278&oe=559ABE9E&__gda__=1438326838_0ac6fa44efb0c5f4145f6b2fd5e2671a)And my character is level 8![](https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/1798708_1061539650526551_1581494639519250691_n.jpg?oh=a664e9f6fef74e41830dc99988ae0ab2&oe=55B9A961&__gda__=1437636107_ebf70fdd4f8afc9766c3fee4a2abc344)But I hit monster only 2 HP, I wonder how much strenght stat for hitting slime 100 hp -.-!![](https://scontent-sjc.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/11133768_1061539667193216_280373348334703565_n.jpg?oh=40aff058f87ba2fb75fdd9d06aa2926e&oe=55AEEEBB)OR i set wrong something, please guide me! Link to comment Share on other sites More sharing options...
NoOne Posted April 6, 2015 Share Posted April 6, 2015 I could be wrong but I think when they are saying to make a fishing spot. They are saying to make the resource "fishing spot". You will need a tile or image for the graphics as there isn't one in Eclips Worlds that I saw yet. then you will have to set up the actual resource stats for the "fishing spot" sort of like in the pic provided below. Sorry for the bad explanation but I hope it gets you going in the wright direction… Link to comment Share on other sites More sharing options...
Peaverin Posted April 6, 2015 Share Posted April 6, 2015 If you look at the server source, you'll notice that this is the default damage formula:```0.085 * 5 * GetPlayerStat(index, Strength) * Item(WeaponNum).Data2 + (GetPlayerLevel(index) * 0.2)```Or the same as:```(0,425 * Str * Weapon Damage) + (Lvl / 5)```Then, it's randomized and it's set random from 50% to 100% of the damage calculated before (I don't remember exactly if it was 50-100% as I've modified my code).Maybe you're wearing a 0 damage weapon as I don't see anything more that could be wrong. Link to comment Share on other sites More sharing options...
Marsh Posted April 6, 2015 Share Posted April 6, 2015 This is a bit off topic, but what tileset is that? Link to comment Share on other sites More sharing options...
Tashology Posted April 18, 2015 Share Posted April 18, 2015 > This is a bit off topic, but what tileset is that?I'm pretty sure it's not a tileset but a parralax background - I think I stumbled upon it on a forum for RPG Maker VX Ace a while back. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now