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[CS:DE] Road


ondrasilny
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Hi!  I use CS:DE and I want create road…(witch autotile system)
But How to solve this problem?

In CrystalS is cool road...Robins use 2 different autotiles on 1 ride...
I use this too..road look cool but is bad :(
![](http://img41.imageshack.us/img41/1957/99201102.png)
How can I make a road like in CS?
Please help!
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@ondrasilny:

> I prove them a few things, but it's still not working :,(

WHAT?

Try messing around with the autotile system. IF you have a weird looking tiles in your tilesets. Try those with the "autotile" option on. And you have to have it on autotile as well in the mapper panel.
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@Odin:

> Ok. Design your map without the road in autotiles. Then, change the tile placement setting to fake. Then draw your road… Shouldn't be too hard

Apparently too hard for you to understand what that tile is there for.

Drawing your entire base map in autotiles is how it should be done. In theory. However this quadruples the rendering time so I created the 'fake' type which will pretend to be a neighbouring autotile thus allowing you to place normal grass, cut the FPS loss by three quarters and still take advantage of the system.

Simply trying shit out might help you understand this stuff.
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@Robin:

> Apparently too hard for you to understand what that tile is there for.
>
> Drawing your entire base map in autotiles is how it should be done. In theory. However this quadruples the rendering time so I created the 'fake' type which will pretend to be a neighbouring autotile thus allowing you to place normal grass, cut the FPS loss by three quarters and still take advantage of the system.
>
> Simply trying shit out might help you understand this stuff.

Well put, Robin. +1
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