quintensky Posted August 30, 2011 Author Share Posted August 30, 2011 i did teh increase size of picscreen thing, and it came with alot of errors…i fixed all of em, except 1... which is:i walk up, i press the ''up'' arrow for 5 seconds, when i release it the character will walk about 3/4 tiles after releasing the ''up'' arrowalso the characters move way to fast.any help on how to fix this?[EO 2.0] Link to comment Share on other sites More sharing options...
Beanie93 Posted August 30, 2011 Share Posted August 30, 2011 You have deleted your maps, in both client and server? And also, have you edited your MAX_MAP constants? Make sure you do those. Link to comment Share on other sites More sharing options...
Medleyy Posted August 30, 2011 Share Posted August 30, 2011 [This](http://www.touchofdeathforums.com/smf/index.php/topic,72508.msg784633.html#msg784633) might help to some extent. Link to comment Share on other sites More sharing options...
quintensky Posted August 30, 2011 Author Share Posted August 30, 2011 yes ive deleted all my maps and did the MAX_MAP thing Link to comment Share on other sites More sharing options...
Beanie93 Posted August 30, 2011 Share Posted August 30, 2011 Weird, try deleting them again, and also make sure your MAX_MAPX and MAX_MAPY are certain. Remember the picScreen must have a width and height that are divisible by 32. Link to comment Share on other sites More sharing options...
Medleyy Posted August 30, 2011 Share Posted August 30, 2011 -.- Did you even read through the link I posted? Link to comment Share on other sites More sharing options...
quintensky Posted August 30, 2011 Author Share Posted August 30, 2011 oh.. there is a hyperlink… sorry :p Link to comment Share on other sites More sharing options...
quintensky Posted August 30, 2011 Author Share Posted August 30, 2011 thank you it seems to have fixes the walking speed but not the:i walk up, i press the ''up'' arrow for 5 seconds, when i release it the character will walk about 3/4 tiles after releasing the ''up'' arrowthing. Link to comment Share on other sites More sharing options...
quintensky Posted August 30, 2011 Author Share Posted August 30, 2011 @...:> Weird, try deleting them again, and also make sure your MAX_MAPX and MAX_MAPY are certain. Remember the picScreen must have a width and height that are divisible by 32.i checked they are devisible by 32… and im not gonna delete my maps again, it wont work at all Link to comment Share on other sites More sharing options...
Anonymious Posted September 2, 2011 Share Posted September 2, 2011 @quintensky:> i checked they are devisible by 32… and im not gonna delete my maps again, it wont work at allTry a blank EO source. Link to comment Share on other sites More sharing options...
Geek Posted September 4, 2011 Share Posted September 4, 2011 Yeah, I always keep a clean source handy for debugging.That way you can just copy the whole clean source folder, slap your new code on the copy, and find out whats different in your actual source that may be causing your problem.From there its simple problem solving and tweaking. (: Link to comment Share on other sites More sharing options...
quintensky Posted September 6, 2011 Author Share Posted September 6, 2011 if it helps… i made my game on win 7 and the problem occurs on windows xp... is the game i made only compatible with win. 7? Link to comment Share on other sites More sharing options...
Ruins of Hell Posted September 6, 2011 Share Posted September 6, 2011 Eclipse Origins works on XP and up, and also probably some computers before it. Link to comment Share on other sites More sharing options...
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