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Geek's Achievements


Newbie (1/14)



  1. Geek


    I'm currently using Hamachi during my development stage, and have no problems. EO can use it with no modifications, or anything. Straight out of a clean source. You merely run the server, make sure everyone is on Hamachi, set up all clients to connect to the Hamachi IP in their Client-side Configurations. They connect. Any problems past that are on your end, and you need to check firewalls, security, ports, etc. Also make sure they're connecting to the same port that your server is listening on. Also Hamachi has to use ports. It just does everything itself, much like the Torrent exploit people use on here.
  2. Yeah, I always keep a clean source handy for debugging. That way you can just copy the whole clean source folder, slap your new code on the copy, and find out whats different in your actual source that may be causing your problem. From there its simple problem solving and tweaking. (:
  3. Are you compiling the code after you change it? So that it makes a new .exe? I realize this may come as common sense, but if you're experiencing no changes what-so-ever, might as well make sure. Sorry for the lack of know-how btw. I'm still new to VB6 in particular as well as Eclipse, so I'm not particularly helpful, but I do what I can until someone with more experience shows up.
  4. ~~If I'm not mistaken, I believe DJMaxus made a nice tutorial for the first one.~~ My apologies, that was for skill levels and proficiencies. As for the second one, it sounds like something there would be a tutorial for as well. I would take a gander over on the Tutorials board and see what you can dig up.
  5. Geek

    Guild system

    I don't know about simple… But I would probably start by looking for some tutorials on Player Titles, and looking at how the party system works.
  6. Geek


    This is a source engine for a MMORPG application scripted in Visual Basic 6. Therefore it requires the Visual Basic 6 editor and compiler to make major changes to the source.
  7. It has to be literally perfect numeric order. You can't do 1, 2, 3, 14, 9… It has to be 1, 2, 3, 4, 5... It also has to be in the correct sprite format.
  8. Geek


    Ohhh, thats nice. I've been doing it the same way Catapult suggested.
  9. The biggest map I've needed so far is 30x30\. I mean, I can fit a whole town + rivers/paths + Sea-side dock + walls + Exit gate on one 30x30. If you need more than that, let me know when your Tajma Hall is done so I can come admire it.
  10. Geek

    Some help

    @new: > 0_0 i cant help, sorry but i still suck at coding :P
  11. #x# = Pixel by Pixel. The "First" is generally determined by the way you would read, left to right, top to bottom. Therefore the top left block of 32 pixels by 32 pixels should be the color that you want to be transparent. The color you want to be transparent is most often the background color.
  12. No problem man, for future reference there is a board for many problems new users may encounter: http://www.touchofdeathforums.com/smf/index.php/board,501.0.html If you need help with anything else, feel free to let the community know.
  13. You need to download and install the EO runtimes. If you have already done this, then you need to check your security settings and firewalls then try again. In the case this still doesn't work, you can try manually installing them by placing the required DLLs in the System32 folder. As for which DLLs in particular you would need to download, I wouldn't know.
  14. This is a peculiar problem that I've encountered in other editors, mainly with class requirements. I can't particularly help much, besides suggesting you could look for fixes involving the class requirements resetting and see if the same fix can be tweaked to solve your problem.
  15. Have you hard-coded him? I mean, at this point I'm kind of lost as to what would cause the problem.
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