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Visual Basic and editing


salmetore
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Following this tutorial
http://www.touchofdeathforums.com/smf/index.php/topic,68426.20.html
on quests, after doing all of that work, I still cannot see the Scripted in the NPC Behavior.

Also I set the default starting position in the modconstants using vb6 to
' Default starting location [Server Only]
Public Const START_MAP As Long = 4
Public Const START_X As Long = 7
Public Const START_Y As Long = 11

Yet when new characters are created they still spawn on map 1, with coordinates 5 and 5.

So my question is, is the server and client even reading the modules, or am i actually doing it the right way?
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