Following this tutorial http://www.touchofdeathforums.com/smf/index.php/topic,68426.20.html on quests, after doing all of that work, I still cannot see the Scripted in the NPC Behavior. Also I set the default starting position in the modconstants using vb6 to ' Default starting location [Server Only] Public Const START_MAP As Long = 4 Public Const START_X As Long = 7 Public Const START_Y As Long = 11 Yet when new characters are created they still spawn on map 1, with coordinates 5 and 5. So my question is, is the server and client even reading the modules, or am i actually doing it the right way?