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Evolving.


Growlith1223
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NVM i made it so it looks like this:
```
If Player(index).Level > 16 then
    If Player(Index).Sprite = [sprite] Then
        Player(index).Sprite = 2
    End If
Else
    PlayerMsg("You are not a high enough level to evolve", BrightRed)
    Exit Sub
End If

```I just have to write this 493 times XD
I don't know if that is efficient or not…
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