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Recipes in Worlds


Tashology
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Hello,

I tried to edit some server-side code to make the following happen:

1) When the recipe is used it will take the recipe item. (example: ItemA is the recipe and ItemB is the ingredient. When ItemA is double clicked both ItemA and ItemB are taken from the player and replaced with the result)

2) Only require 1 item for the recipe to work.

I looked into the code to make it so only 1 item would be required but whenever I commented out the 'Item2' sections the recipe wouldn't take any items from the inventory, allowing the recipe to be used over and over again.

Can anyone help?

Thanks,
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