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Faces


Kaejer
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I've been looking around at tutorials and searching for faces on the forum and the code. I can't figure out where you store a face to go with a sprite for a player. Is there a code I can put into the classes.ini file or do I just need to line up the # in graphics with the # in characters?
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@Kaejer:

> Alright, well I tried that and it didn't work. However, I have faces 1-3 and 200-211\. Is the issue because I don't have 4-199?

Yes, unfortunately faces is one of the things where the current graphics engine makes little sense. You could just swap the numbers (like make face 200 into face 4 and then swap sprite 200 with sprite 4, doing this for all sprites). Alternatively, you could rewrite the graphics loader for the faces and just make it load all the files in the folder (check out CheckFaces). Of course, the program would then have to load 211 DirectDrawSurfaces, unless you modify that as well.
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