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Ruins of Hell

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Everything posted by Ruins of Hell

  1. ``` ' ******************************************** ' Default starting location [Server Only] Public Const START_MAP As Long = 1 Public Const START_X As Long = 5 Public Const START_Y As Long = 5 ```
  2. @Daikonran: > Darn =/ Well thanks for your time, it's unfortunate none of it can be salvaged. I guess it's time to start from scratch Before you give up, look around the forums and check out the converters that are lying around. See if you can rewrite one to transfer from Stable to Origins. Stable support ended quite a while ago so there's really no one who can give support for it.
  3. @Daikonran: > Thank you, I appreciate the reply. Do you know if there is a way to possibly use the scripts/maps/configs etc from stable in the new one. I have no problem upgrading, it's just I have a lot of work already completed for stable and would be a shame for it all to be useless Unless you want to write a converter, no.
  4. @Slasher: > I guess there's something wrong in mine, when I kill small enemies they still respawn, but when I kill the boss they all die too ._. I think that's the idea behind the boss map, as opposed to Deathbeam's reply.
  5. Ruins of Hell

    Error

    @DarkBeast: > No I don't use that . Try restarting your computer and see if that fixes the issue.
  6. > it wouldnt work took me to 2 error things so i just said meh and deleted them that got rid of the errors but now im stuck What did those 'error things' say? They were very important.
  7. @Dawntide: > Mind posting a tutorial? I think this would be come in handy for many developers, because it makes the combat more dynamic. I would really appreciate a tutorial, thanks :) If I posted a tutorial for every feature people requested I'd be thousands of lines of code behind. So no, I can't help you. As a consolation, I can offer you some tips about how to accomplish this task.
  8. Well, uh, that's not supposed to happen. I suspect it's something you did with the way you added the projectile system that made the items save all weird. You could just delete the offending item (the one you tried to make a spell) and the server will remake it automatically.
  9. We haven't supported Eclipse Stable for quite some time, but since you question relates to all versions of Eclipse, I'll answer it anyway. VB6 is inherently 32-bit. 64-bit simply didn't exist at the time. First, make sure that you run in compatibility mode for XP SP3\. Then, install the runtime files (I'm not sure if you can find Eclipse Stable's somewhere, best of luck on that!). Make sure you do all of this as an administrator.
  10. We had a discussion about the BoP/BoE items back in April, this makes BoP work: [link (starting from the relevant message](http://www.touchofdeathforums.com/smf2/index.php/topic,79682.msg853933.html#msg853933)).
  11. Ruins of Hell

    Error

    Some other application has your player file open. Perhaps an account editor?
  12. There was [another topic about this recently](http://www.touchofdeathforums.com/smf2/index.php/topic,81980.msg877990.html#msg877990), can you try following it and seeing if it works.
  13. What do you mean by 'work'? What part isn't working?
  14. [Check out this guide.](http://www.touchofdeathforums.com/smf2/index.php?topic=75169.0)
  15. @kelspel: > ok so i did it and after waiting a while he got a error about this Sub TcpInit() (its highlited) any1 wonder why :/? > > Edit: It selects .socket and he does have a old computer with windows xp :/ Make sure he has installed VB6 SP6 ([Step 3 of this guide](http://www.touchofdeathforums.com/smf2/index.php/topic,68399.msg736833.html#msg736833)).
  16. @yoshiboy: > Hello, > > It seems that system ideally for clans that are made by players. > I wish to assign new players the value for guild=none; when they spawn, and they can join npc-built guilds later in the game. In order to set the guild, just do: ``` Player(index).Guild = "Guild Name" ``` You'll have to decide where to put that though. If you need help, you can ask.
  17. @kapsel598: > how can i create packet? [Check out this tutorial.](http://www.touchofdeathforums.com/smf2/index.php/topic,69393.0.html)
  18. @Dawntide: > Is converting needed or can you just change the item limit and go ahead like usually. Item limit will not need converting. You will need it for changing the stats though.
  19. 0. @Synergy: > Soul, go outside or something. lolk.
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