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Justn

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Everything posted by Justn

  1. Hmm how illegal can it be if they no longer sell it yet still support it? They must not care but oh well…
  2. No sorry man it won't work… Visual Basic 6 is no longer for sale by Microsoft but you can always find one for sale online for about 600 bucks.. or u could look for a "free" copy like most people here
  3. Go to frmmain right click on the chatbox click "properties" then scroll down to "visible" and set to false
  4. > I really recommend to switch to eo3.0 or eclipse advanced. Cause they both have what eclipse2.3 has but with weather and other cool stuff. The only thing is that you can't use huge tilisets. He is new why would u suggest those? 3.0 needs some work and eclipse advanced is well probably too advanced for him to edit things .like gui and stuff… Also both don't work on all computer systems :/ If u want another easy way to make the GUI buttons open and close, along with jaxxs way. just add ``` Else picInventory.visible = false ```above each End If at the bottom of the cases where the buttons are And make sure right under the start of each case they have an "if not picinventory.visiable then" Change picinventory to picoptions, picCharacter, ect. of course as needed..
  5. You can't use notpad++ bro please look online for a copy of vb6 professional or enterprise edition… Also fullscreen is completely possible but yes could be a pain if u add multiple resolution types I found a good example of it awhile back ill try to find the link
  6. Hmm I would love to use this if it didn't ruin combat.. I'm sure its not that hard to make u able to attack and be attacked from all 8 sides.. Gonna look into it now, if anyone has suggestions please help a spearchucker out.
  7. > Got the client to compile by changing Drawtext to Rendertext and TextTHdc to font_default, testing it now - will report back with results. > > I'm actually in game - will try new features now - btw ; I'm using Eclipse Origins 3.0 Nightly (a Direct x 8 Version) - Dragon Ecipse. > > None of the in game menu items added for crafting are visable, the selection for "crafting" is visible but when i click it its all blank and theres no way out of the menu at that point, in item editor the space or the frame is there as is the the label that reads "1" but everything else is not visible. Please refer to the downloads and make sure yours looks like that in the map editor with the right code added and make sure in the item editor you did the form work correctly like make sure the new frame is on the form itself not pasted somewhere else.. And make sure you did the steps right before the form work starts or else it wont work.. Seems like a simple fix for you If you still have issues let me know and ill jump on teamviewer or something.. > This is pretty cool. You put alot of work into this nice! Thanks but keep in mind that DjMaxus is the one who did 99% of the work here, I just gave alittle money and posted the tut ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  8. Ok I uploaded the form work examples.. I only included the new frame and code for item editor and the whole map editor with code so pull out what u need from it.. You Will Still Have to do the frmMain form work which is easy. I didnt include it cause im sure you would rather put your labels in other places or not at all… Also made a correction in the tutorial so if you already have it make sure to change this: **Server** **Find this:** ``` ' Make sure proper weapon is equipped If Item(GetPlayerEquipment(Index, Weapon)).Tool Item(GetPlayerInvItemNum(Index, invNum)).ToolReq Then PlayerMsg Index, "This isn't the tool used in the recipe.", BrightRed Exit Sub End If If GetPlayerEquipment(Index, Weapon)
  9. Yea ill help everyone when I get home tonight I think i missed a damn step in the skill lv subs anyways cause I added this and got a stupid error with the tool for smithing… I'll post screenshot and frm work and show u how to upgrade from the old crafting system...
  10. Hmm what's ur scroll bars min and max? EDIT:: Under this in modConstants (Client and Server): ``` ' max number of crafting items Public Const MAX_RECIPE_ITEMS As Long = 5 ``` Add this: ``` ' Proficiency Public Const MAX_SKILL_LEVEL As Long = 100 ```
  11. Search for it it has to be there… Try the quest modules
  12. crzy the hated has done nothing but female dog and cause problems here for as long as I can remember.. also what has he done for the community over past couple years? Absolutely nothing…. One less bad egg gone.. for now
  13. Why are u responding to ur own topic with a second account lol?
  14. Hey draken what weekend are u going?
  15. Nice and simple thanks for sharing ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  16. Lol I thought this title meant something else…. Yea the sideways looks like he is dancing not walking ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) front and back look good though Maybe turn his body more on the sideways one
  17. Hey I don't understand what u mean goldside? Can u explain it better or send me a pm?
  18. Justn

    [EO 2.0/3.0] Guilds

    I think you should redo the step were u add the modGuild files to ur project
  19. > This looks great, thanks for sharing! > > You want to do the same in DirectX8?, I believe that would be great, since it would be much more beautiful and charming. If u were gonna do this in dx8 u should just use the game time system and make it work with the map tinting.. would look cool and maybe even make it where it gets darker the later it gets amd brighter as the sun comes back up ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  20. Hey nice find ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  21. Hmm I never understood the need for 8 directional movement since u can only attack and be attacked from 4 sides but still would be cool to see a tutorial…
  22. Justn

    [EO2.x] Roof System

    Ah yea that's what I was trying to do basically but ur way seems much easier ill try it
  23. Justn

    [EO2.x] Roof System

    Yea i know having another tile type is a waste thats just how it is in sherwins project… I know its not a huge deal but with the way it is now u can step on the tile type turn back around and walk out of the house and since u didnt step on tile a second time the roof layer is still gone yet ur outside or if u did it the other way ur in the house with the roof on.. just alittle unrealistic ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
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