DshWinchester
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Everything posted by DshWinchester
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I have the same bug(6) but in your case look ; if the spell's of area you dont put anithing in the range just in the AoE vice verse will happen less crash
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I know but it make the game heavy and slow D: origins in my case its almost a perfect engine need more some systems like Alatar is doing with his dbz game ranged spell,buff ,etc.. it pownz ;D
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@crzyone9584: > DshWinchester, You need to make a completely new sub, not to mention you will need to change the 5 to the correct term such as ADMIN_MAPPER, ADMIN_CREATOR, ADMIN_DEVELOPER. Also you will need to figure out how to send the packets to the server and back again. I'm working on getting something work myself. As of right now I only have one error left. I just can't figure it out. all this :lipsrsealed: I think I understand but impossible for me –------ Good luck to find the error thanks for the info :icon_music:
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so,where and how I add a simple script like If GetPlayerLevel(index) = 5 Then Call SetPlayerPOINTS(Index, 1) End If I put after a end sub but due error on compile "only comments may appear after end sub,etc.." I should put something like Action script end action ? thx :renzo:
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now we can freeze :D tested working and fuking good but I dont yet understand these status Willdpower(will) and spirit(spr) do nothing >.>
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Will be nice a Item Requeriment on Spell Editor example; To use YoYo spell ,you must be with a YoYo(item) ~Killua using :D~ ;)
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fix to work the 21° to 225 must change MAX_PLAYER_SPELLS As Byte = 20 to MAX_PLAYER_SPELLS As Byte = 255 works and the max players spell still be 20 o_o cya
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Only works until the 20° spell from 21 to 255 nothing work How can I fix that? I already try delete the Spells files from server and client and remake but ,this fail
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Dynamic Sprites Works Very Well look a screen: http://img691.imageshack.us/img691/6225/testeyo.jpg the engine rulez ;D
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You really enjoyed the engine ;D nice work :D
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[EO] Spell suggestion and a Question about the meaning of Status
DshWinchester replied to DshWinchester's topic in Discussion
Str - Strenght(+ damage to meele attacks) Vit - Vitality(+ hp) Int - Intelligence(+ mp) WHAT the meaning these? End- ??? Will - ??? and SPR - ????? thanks to anyone who answer –------- Was a double post for clean up the topic -
[EO] Spell suggestion and a Question about the meaning of Status
DshWinchester replied to DshWinchester's topic in Discussion
google translator (I hope you're right) I have tips to improve engine.About spells. Basically, Put off the "target" (2 clicks on target) looks like this: = Spell straight (which usually affects only one target) 5 tiles of reach. The spell will only work if you are in a straight direction (up, down, left, right) Me = = = = He If the guy is well Me = = = = = He will not start >:D (ow rly) = Spell Area (which also needs to have a target selected) This only do what was made to do ; Magic of Area. = = = HE == ME == == == == Will work = = = = = HE dont works. == ME == == == == I hope you understand what I meant –-- The engine is greeaaat dude. Very quickly to login. GUI very well presentable and others things like Spell - Just click 2 times using. Cooldown, and it will come to Freeze, etc. .. great work dude -
New Spells types, bind, warp, buffs, time limited, and more
DshWinchester replied to Scorpious2k's topic in Source
thanks that will help :P edit: I give up ._. -
New Spells types, bind, warp, buffs, time limited, and more
DshWinchester replied to Scorpious2k's topic in Source
http://images.orkut.com/orkut/photos/OgAAAIN14PgTzLZiXQGPaYYjmOMg1KlyZ0J96SusLvU52z4frT-Yo2KcHUOWZvdg6lSGsFAZhb8c0Bc-ROPPUi7tIXcAm1T1UBEJxXSFDR5l-KD-TfowVS3bW4Yi.jpg ;-d error : .LockedSpells look the screen sht -
I will try thanks
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how works in a script? like,I wanna a script spell that give just 50% chance of works I need do what? an exemple ``` rand = rand(1,2) select case rand case 1 call setplayerstr(index,getplayerstr(index)+2) case 2 call playermsg(index," you duck" , blue) ```or something like thtat
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New Spells types, bind, warp, buffs, time limited, and more
DshWinchester replied to Scorpious2k's topic in Source
GREAT RELEASE! but I dont tested yet T.T because,here dont works PLEASE,a new version of stable came out. Put this system on that new version and PLEASE, Put for download the full Client and Server . not only the folder sourse. thanksss dude!!! *-* -
:azn: Memorized Spell on Keys.. A,B,C.. or other keys.. Thanks
DshWinchester replied to DshWinchester's topic in Source
no problem. Forget this topic :icon_music: -
:azn: Memorized Spell on Keys.. A,B,C.. or other keys.. Thanks
DshWinchester replied to DshWinchester's topic in Source
'-' ok then. Thanks :azn: -
:azn: Memorized Spell on Keys.. A,B,C.. or other keys.. Thanks
DshWinchester replied to DshWinchester's topic in Source
I really did ._. Its better I forgot this system :| -
:azn: Memorized Spell on Keys.. A,B,C.. or other keys.. Thanks
DshWinchester replied to DshWinchester's topic in Source
I have Visual Basic 6.0 :evil: anyway thanks ^^ -
:azn: Memorized Spell on Keys.. A,B,C.. or other keys.. Thanks
DshWinchester replied to DshWinchester's topic in Source
I NEED a spell memorized system. The spells will be memorized on the keys Q,W,E,R,T,Y,U,I or others :] An exemple : -I memorized "Arrow Spell" in Q key. -I memorized "Rock Spell" in W key. when I press Q will cast the "Arrow Spell" When I press W will cast the "Rock Spell" gotcha?Please..This is very important dont necessary that keys . Ps: I have the "Press Enter to Talk" so any key will work. Thanks ._." -
Please!! Make a Memorize spell system F1,F2,F3,F4,F5,F6,F7,F8 *what do?* Can memorize spells on thats keys its very helpfull Thanks *-*