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Merchant

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Everything posted by Merchant

  1. I hope to make my own GUI later, but this is my current GUI.
  2. I don't know if anyone has noticed it, but on the 800x600 GUI, equipped is spelled wrong! The GUI spells it equiped. I fixed it for my game, and I uploaded it to the forums! Here is the fixed version I made - ![](http://www.freemmorpgmaker.com/files/imagehost/pics/bfead369bfea7c1ff5b1046c64c9f14a.jpg)
  3. Merchant

    Local Connect

    Nothing, do I have to be wired in to the router? I haven't port-forwarded yet either?
  4. Merchant

    Local Connect

    Whoops, that's my other account that I didn't get the activation E-Mail for, it must have self activated!
  5. Merchant

    Local Connect

    Can I connect from another computer (of the same IP) to my CPU with the server?
  6. LOL Good one! I converted the files to JPEG, and shrunk em, although the quality is a little less.
  7. Yah, I think I did pretty well for my first tut. I will most likely re-size the pictures tomorrow, if not Sunday for sure.
  8. I made the tut to simplify the client folder, and I will try to change the file type this weekend they're saved on my computer.
  9. I wrote this tutorial as a way for your users to be able to actually understand the client folder, and just be able to play the game, and the best part is, there is no scripting involved. You may want to back up your client folder for safety. If you have any questions, please post them so I can edit the tut! You will need - An icon maker of some sort Difficulty - 1.5/5 -Basic knowledge of Windows needed :P Length - 2.5/5 - May take some time :huh: Step 1 - Open up your client folder, create a new folder named something like "Data Files" ![](http://www.freemmorpgmaker.com/files/imagehost/pics/27c7f48e146b20aa29e2db1cf9bfe74f.JPG) Step 2 - Move everything into the new folder, yes…EVERYTHING ![](http://www.freemmorpgmaker.com/files/imagehost/pics/7b1ff24554437c967b726aaeb51abc3f.JPG) Step 3 - Move back out to the original folder, and create a shortcut, linking to the client inside the "Data Files" Folder, you will probably want to name it something like "Play the Game" ![](http://www.freemmorpgmaker.com/files/imagehost/pics/ddfdd7f2137addea6d489ed34f9a1736.JPG) Step 4 - Give the shortcut your own personal icon by opening up the shortcuts "Properties" window (right click on shortcut), if you don't have an icon maker, I'd suggest this one - [http://www.free-icon-editor.com/](http://www.free-icon-editor.com/) I have put in my own logo as my icon - ![](http://www.freemmorpgmaker.com/files/imagehost/pics/f38b4a473c4ac33ac9668eb412a5ebc5.JPG) Step 5 - Add a disclaimer stating that the files in the "Data Files" Folder are used only to run the client, not your account. For the lazy, you can use mine - The files inside of the "Data Files" Folder, are used only for the client (what connects to the server), and they DO NOT relate in any way to your account. All account information is stored on my computer, so if you wanted to change your account, you would need to hack into my computer, which is I-L-L-E-G-A-L! And if you haven't picked up on it yet, you should name it "Disclaimer". ![](http://www.freemmorpgmaker.com/files/imagehost/pics/ab9552a4c1c3ed84fa0db56b6aeda35e.JPG) Step 6 - Make your Folders stand out. You can do it to the "Data Files" folder, and all the folders inside. Open up the folders "properties" window and go to the "customize" tab. No click on the "Change Icon" button and pick which ever seems appropriate. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/01050712c93e70fa03cf4e3889852242.JPG) Step 7 - Now double click your shortcut, and if all went well it should run. If it doesn't run, well then I told you to back-up your client.
  10. Banned for political inaccuracy.
  11. I have an ipod touch, and you can download a VOIP (voice over internet protocol) and use your itouch as a phone (when you buy a mic)
  12. There not sadscript, they're VB6 coding!
  13. OK all the scripts are working, but now I can use the code as many times as I want!
  14. ``` Select Case TextSay(0) Case "/code" Dim Code Code = TextSay(1) Select Case Code Case "12345" If GetVar("ItemCodes.ini, "CODES", "Code0") = 0 Then Call GiveCurrency(Index, 2, 500) Call PutVar("ItemCodes.ini", "CODES'", "Code0", 1) Else Call PlayerMsg(Index, "I'm sorry,that code has already been used!", RED) End If Case "01493" If GetVar("ItemCodes.ini, "CODES", "Code1") = 0 Then Call GiveCurrency(Index, 2, 500) Call PutVar("ItemCodes.ini", "CODES'", "Code1", 1) Else Call PlayerMsg(Index, "I'm sorry,that code has already been used!", RED) End If Case "90210" If GetVar("ItemCodes.ini, "CODES", "Code2") = 0 Then Call GiveCurrency(Index, 2, 500) Call PutVar("ItemCodes.ini", "CODES'", "Code2", 1) Else Call PlayerMsg(Index, "I'm sorry,that code has already been used!", RED) End If Case Else Call PlayerMsg(Index, "That is not a valid code!", BRIGHTRED) End Select Exit Sub Case "/testscripts" Call TestMain(Index) Exit Sub Case "/help" Call PlayerMsg(Index, "Social Commands:", WHITE) Call PlayerMsg(Index, "'msghere = Broadcast Message", WHITE) Call PlayerMsg(Index, "-msghere = Emote Message", WHITE) Call PlayerMsg(Index, "!namehere msghere = Player Message", WHITE) Call PlayerMsg(Index, "Available Commands: /help, /info, /who, /fps, /inv, /stats, /train, /party, /join, /leave, /refresh", WHITE) Exit Sub Case "/calladmins" If GetPlayerAccess(Index) = 0 Then Call AdminMsg(GetPlayerName(Index) & " needs your help!", BRIGHTGREEN) Else Call PlayerMsg(Index, "You are an admin! You cannot call for help!", BRIGHTGREEN) End If Exit Sub Case "/admin" If GetPlayerAccess(Index) > 0 Then Call PlayerMsg(Index, "Social Commands:", WHITE) Call PlayerMsg(Index, """msghere = Global Admin Message", WHITE) Call PlayerMsg(Index, "=msghere = Private Admin Message", WHITE) Call PlayerMsg(Index, "Available Commands: /admin, /loc, /mapeditor, /warpmeto, /warptome, /warpto, /setsprite, /mapreport, /kick, /ban, /edititem, /respawn, /editnpc, /motd, /editshop, /ban, /editspell", WHITE) End If Exit Sub Case "/warpmeto" If GetPlayerAccess(Index) > 0 Then PlayerID = FindPlayer(TextSay(1)) If PlayerID > 0 Then Call PlayerWarp(Index, GetPlayerMap(PlayerID), GetPlayerX(PlayerID), GetPlayerY(PlayerID)) Call PlayerMsg(Index, "You have been warped to " & GetPlayerName(PlayerID) & ".", BROWN) Else Call PlayerMsg(Index, "Player is not online.", WHITE) End If End If Exit Sub Case "/warptome" If GetPlayerAccess(Index) > 0 Then PlayerID = FindPlayer(TextSay(1)) If PlayerID > 0 Then Call PlayerWarp(PlayerID, GetPlayerMap(Index), GetPlayerX(Index), GetPlayerY(Index)) Call PlayerMsg(PlayerID, "You have been warped to " & GetPlayerName(Index) & ".", BROWN) Else Call PlayerMsg(Index, "Player is not online.", WHITE) End If End If Exit Sub Case "/warpto" If GetPlayerAccess(Index) > 0 Then MapNum = TextSay(1) If MapNum > 0 And MapNum
  15. The script still isn't working, when I put it in, all the commands stop working!
  16. I've reloaded and restarted, I think I should start over with a clean main.txt.
  17. Anyone know why this is happening? When I turn the scripts on and type in /help I get nothing, but when I turn them off I just tells me "Invalid Command"
  18. OK I just fixed this one for myself. First of all, make sure that the thunder file is an mp3, if you cant find a converter, just download a more realistic one. Now make sure that there is a thunder sound in both the BGS folder in your client AND one in the SFX. Reply if this doesn't work!
  19. I want to make it so that the script doesn't automatically set them to 0 on server load.
  20. I want to make each code only usable once. So when I see in the .ini the value is 1, ill set it to 0 and change the code.
  21. Remember that code script you made me. If I wanted it so that I could manually change the .ini file that the script made, would I get rid of the bit that makes a new .ini file on server load?
  22. Got any spots left? I've got a game coming out around September, and I was looking for a server host!
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