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bunnyphantom

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  1. You guys don't have to be that harsh. Sure it's not the best thing ever, but everyone has their own opinion, no need to bash them on it. :) I personally find it interesting, good idea! :azn:
  2. Make a 2nd character or account that isn't an admin, therefore you can be an admin with one Character or account and then play normally like a fellow player on the other.
  3. bunnyphantom

    WN

    And you said your GUI was horrible.. :rolleyes:
  4. It is good, but the monsters gave like 10 XP in the beta, so you had to go running around doing boring missions. I rather kill monsters then run for 10 minutes to find an NPC to run back and get like 100 xp..
  5. Thought so.. :P It's a good beginning tutorial but it can be improved! I hope you didn't just download his file, I hope you actually learned how to make it though so you can add cool features :).
  6. bunnyphantom

    GUI

    It's from Breeze Hybrid. Also, you really have improved :) But! I liked the middle ones (Third,fourth) better than the last ones!
  7. If you use Eclipse origins, I believe you can have unlimited amount of Tilesheets.
  8. bunnyphantom

    Little help…

    Open up your server, go to the players tab and right click on your character (While being logged into the client and in the game), then just press Make Admin.
  9. You just need practice :). What you need to do, is go look up Photoshop (If that's what your using, hopefully it is) Tutorials, no matter what it is.. Text effects, web site tutorials, ect. They'll all teach you some sort of style, and you'll learn off of everyone then you can mix and match styles that you've learned or even combine a few and get a cool style, ect.
  10. @Konsty: > the mapping is fairly poor. > Looks a bit repititititi *grrr* however you write it :P > BUT it matches the zelada style ^^ I think that was the nicest thing I have seen Konsty post all day.. o_O.. Sure, it looks just like an old Zelda game but unless you made the tiles yourself, it's just another map to me..
  11. @bobalujr9: > Ya I say what ur saying about the bevel and I did more gui then that I just didnt want to take the time to post it all and its pretty redundant… but its my first complete gui for a game sorry if its not as good as robin lawl my bad haha. Shame on you for not being as good as Robin ;D
  12. It's alright, it could be improved. But Robin is right, you can change each GUI piece while maintaining the same style though.. If that makes sense. Like look at Robin's GUI for WN. The really good ones always seem to keep the same style ;D. Also, I personally don't like Bevel and if you're going to use it, try to make sure it's only buttons or else it makes all of the rectangles look like click able buttons.
  13. To show alittle example, I spent a few minutes on a Main Menu GUI. (Warning, it's not amazing, I spent like 10 minutes and just threw random stuff together). >! ![](http://i27.tinypic.com/2itfmkk.png) You can notice the strokes, outlining the news box, the border fills up some space. I blended in some pokemon for fun, the text is good looking, buttons are rather.. Not so great. But just get more creative ^_^ Try not to use a wallpaper either, it looks very unprofessional.
  14. @Urame: > Could I maybe get some of it? I'd rather not have to restart some of the programming I've been doing, and have no clue how to fix this =/ > > Thanks! > ~Urame Either way I think you'll have to restart anyways, there's a new mapping..
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