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Devogen

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Everything posted by Devogen

  1. > Eclipse is the entry point into game development. If you can't handle it, you'll never handle the real world. Lol too true… Often I see people (not necessarily on this site, all the 2d forums) Who have great issues with doing something like adding sprites, or simply renaming files - yet they decide that its not good enough for them and they are 'going to use a 3d engine" and are never heard from again lol... you gotta learn to crawl before you can get drunk and fall over!
  2. Yeah you are pretty much in 1st place, my work decided to migrate from lotus notes to outlook this week so I have been uber busy converting massive mail databases, haven't had time to even scratch my butt. Was supposed to be finished with it yesterday but I have another 4 servers to replicate, so looks like a late shift tonight ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons//sad.png) I'll try my hardest to post a few tomorrow night, alot of them I have either half completed or are very close to finished, so it wont be a long wait sorry for the delays.
  3. > Well the editor interface is the same as the 2d. It is working and doesn't need to get rid of it but it is been improved. > > Next Upgrade is implementing JCSnider Event system in it. Well, that totally ignored my offer lol, but good luck anyway,
  4. If you can pull off an easy to use 3D world editor thats as simple to use as a 2D engine, then you will have a very big success. If you want help with interface/GUI please let me know
  5. > Does it travel well? I don't know, I generally cut the legs off my Beef before preparing it. Please don't spam in this thread, cheers.
  6. > Devo maybe you can make something for me too? ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png) I do make a mean Spaghetti bolognese… but I assume you mean graphics? you would need to be a bit more descriptive as Vus mentioned....
  7. lol im not working on sunday… its too nice outside and I have a chicken coup to build!
  8. You should check the thread more often, I actually put yours on the backburner. > Take as much time as you need with mine just checking up and bumping ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) There are a couple here that sort of just slow me down, they don't have enough info .. [![](http://www.touchofdeathforums.com/community/public/style_images/eclipse31/snapback.png)](http://www.touchofdeathforums.com/community/index.php?app=forums&module=forums§ion=findpost&pid=848153)☤Jumbofile☤, on 27 August 2012 - 12:22 PM, said: Hey Devo. Could you make my logo better. Right now its just text. Try to keep the same style if you can ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) . I know i didnt write alot but im a little poonbox whipped and if i didnt give enough info pm me. **What logo? can't see a logo? whats the game called?**
  9. > Oh, you better not use those they are created by someone else! ![:o](http://www.touchofdeathforums.com/community/public/style_emoticons//ohmy.png) Wouldn't wanna be a "copy-cat" now would we? ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) for example, There are actually Doom sprites in there lol .. it's an old game but as far as I know ID Software is still around and making the Doom series.
  10. I have been through all the packs, and as Kreator said, alot of this is ripped from commercial games, I would use it at your own risk.
  11. > Just wanted to know how the progress is going on my logo/GUI. You got any updates for me Devo? ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) **Well, it would be great if I could weed out all the serious requests versus the flimsy ones, as they do take up the majority of the time.** For example, Jumpahead gave me this request: > Hello Devo ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png). Could you help me make a logo for Pliza Online?. It's a typical medieval stype game so any logo you create would be great. I will credit you in the credits of the game. **Ok, now that to me says I have the design control - he asked for a Medieval type game, I spend (too long) doing his pliza online logo, and I then get this message:** > [background=rgb(247, 247, 247)]Dear Devo,[/background] > > [background=rgb(247, 247, 247)] Just like to say that I believe you did an amazing job for the logo. Unfortunately It's not the kind of feel we are going for in Pliza. It was however my fault for not telling you exactly what I wanted and for that I apologies. If you could spare some time to design another logo I will credit you again.[/background] > > [background=rgb(247, 247, 247)]I am looking for…[/background] > > [background=rgb(247, 247, 247)]Warm colors and maybe a background.[/background] > > [background=rgb(247, 247, 247)]Try to stay away from Grey,White and black[/background] > > [background=rgb(247, 247, 247)]Orange, Gold, Red and Warm green are all good.[/background] **I am here to try and help you make some nice eye candy for your games, not be your graphics slave ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) Now while I accept the apology, its still time wasted when I could have been doing other peoples requests, and right now there is about 15 people waiting.** If you request a logo, and you have something in mind you need to state it, not just say 'whatever you feel is best' because I will simply do whatever pops into my head at the time. Now, you look at the Pliza online logo I did for him versus what he REALLY wanted for a logo… Not much like his original request, no? So, Please.. to keep things flowing smoothly and let me crank out as many of these as I can, I need you guys to be descriptive and committed. In Jumpaheads case, I can't even use any of his old logo template for his new one.. which is a total waste. So if anyone wants that pliza online logo, Ill edit it for your game.
  12. > Stop taking up his time Rob ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png). Do mine next Devo ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png). Just in case you have forgotten about me. "Pliza Online" Forgotten ? ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) [attachment=120:pliz2.png] oh and Beau, I found this icon that was just so similar to your logo, i couldnt help but make a quick avatar [attachment=119:ill.png]
  13. > Haha, I suppose I should actually get all the UI elements implimented first, then I'll get in touch with you, there's far too many buttons left unadded that would just make more work later on ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) That would be good, even if you gave me a text list of all the things you need, or make the list as you go. I dont mind doing a logo or splash screen, or at least something to give you the feel. I think i pretty much have the idea done. Will be alot of vibrant crisp paint splats mixed with strongly bordered text, fringing on graffiti-type spraypaint, but clear defined lines like grand theft auto artwork.
  14. > Devo doesn't like doing work for me ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png) I ask for too much lol You actually ask for too little ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) Your paintball game sounds fun, but your GUI requirements are so thin I'm struggling to think of what I can really do for you.
  15. > Aww…When I saw Devo posted something, I got so excited...Only to have my hopes crushed ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons//sad.png) don't worry you're next ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) GUI is still coming… Need to get theme right before i commence on the full gui [attachment=117:dbz.png]
  16. > *Has been first in line for about a week* > > Dont really mean to rush. But you have done 2 new requests pushing right in front of mine. here, since you are in a rush. [attachment=116:ccore.png] Im not really happy with the font work, but it will do for now. If you find a better font let me know and I'll re-do it.
  17. > *Has been first in line for about a week* > > Dont really mean to rush. But you have done 2 new requests pushing right in front of mine. No, I fixed ones that were ordered before yours. I will always do an update as soon as it is requested because chances are the file is still open and I can just edit and re-export. I will post it when I get home eventually… at some point.
  18. The GUI's don't take too long, especially when I'm just redesigning the images, rather than designing and coding a new layout . To be honest, the thing that takes the longest ? Flimsy requests… :/ There are a couple here that sort of just slow me down, they don't have enough info .. > Hey Devo. Could you make my logo better. Right now its just text. Try to keep the same style if you can ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) . I know i didnt write alot but im a little poonbox whipped and if i didnt give enough info pm me. **What logo? can't see a logo? whats the game called?** > Hey nice graphics can you also , when finished with other a logo for my game? > > [http://www.touchofde…lor-redemption/](http://www.touchofdeathforums.com/community/index.php?/topic/129154-wipheroes-of-erlor-redemption/) **Your link is broken, no idea what you want me to see** > Hey mate, > > My project is still a WIP and underway and i think just needs a basic menu GUI … Wouldn't care even if it was made of wood. > > lawl.. > > But yeah.. if you got some spare time on your hands then sure PM me and i'l give you something to do ;d > > Thanks, > > Shadow **Re-request when your project is a bit more developed, if you dont care much about it it makes it hard for me to care about it too :**) > Me, please make me a game logo. Wild Origins and can you make me some gui for dragon ball z? ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) Add buttons if you can ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) > > Thanks in advance. **Not enough info, it's like saying go buy me a car but not saying what type or colour** **Everyone else, you all gave me enough to start working, so am in the process of doing it now. all logos and avatars / sigs are done first, GUI's are done in order of request and done 1 at a time.**
  19. > Hey Devo! It's good that I already sent you my GUI folder but I'm just starting out with VB6 and I'm not entirely sure how to change the possession of buttons but would love that! Do you know of any tutorials I can read up? I would really like an entirely new GUI. That would be just awesome possum possum possum possum! > > I see imgButton in the source and it can be moved around, is that what I have to move around/resize for the GUI? (When I double click on them it shows me the correct code so I'm guessing that's right). > > I'm also wondering if I should switch my engine from Dragon Eclipse to Eclipse Advanced, it's a looks VS. features decision and I have no idea what to do because I need quests in my game which EA doesn't provide (and the tutorial is not even compatible with it, sadly). What do you think I should do Devo? > > I don't want you to do work for dragon eclipse if I will end up using Advanced so I'm asking you to decide for me. If you can design a really nice GUI for me (tell me where to move things around) I guess I can stick with Dragon Eclipse because it will look entirely different, right? I know your an amazing designer (as I've saw from all the free work you've done for the community) so I'm looking for your opinion. I would actually stop everything you are doing and learn the very very basics of using VB6! ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) You are trying to run before you can crawl, and this will lead to big headaches for you and everyone you ask to help you on the project. Altering a GUI sometimes it's as easy as dragging a button around and changing the picture that it displays, other times you need to specify the location of the button and the image example, frmMirage.loginbutton.left =10 frmMirage.loginbutton.top =10 The questions you are asking me really need to be your decision. I have no idea what features you want, so I have no idea what engine you should be using - I got lost on the multitude of eclipse engines ages ago, I couldn't tell you the difference between them.
  20. I'm just about done with all the requests (minus GUI's) and will post them all in one hit. @**Beau**, no problem mate good to see you too. I actually used a small portion of your mountain and converted it to an negative alpha image (sort of turning it into clip art) and then reworked it a bit.. I'm just trying to get these clouds clean.. can't decide on puffy clouds or star striking defined lines.. i might do both and see what you think ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) Anyone else that requested GUI work, I am more than happy to do it but you need to help me out a little bit. You are all using different engines which all have different GUI requirements, file formats, dimensions, transparencies.. etc.. IF you need GUI work done, the only way I can do it in an orderly fashion is for you to zip up your current GUI, host it somewhere and send me the link. You need to state very clearly if you **cannot** re-code button positions or edit the source code. If you cannot edit or change your code to suit my new GUI, that's cool, I will just use the same dimensions and button positions of your existing GUI. This is a little boring, but if it's all you can manage it's all you can manage. If you can and want to design an entirely new GUI, even better - but I don't have time to sift through source code anymore and modifiy it for you to fit the new GUI, you will need a programmer for that.
  21. Click [this](http://www.google.com.au/search?hl=en&q=pokemon+sprites+and+tiles&bav=on.2,or.r_gc.r_pw.r_qf.&biw=1920&bih=979&um=1&ie=UTF-8&tbm=isch&source=og&sa=N&tab=wi&ei=5BxIULP0Cu6TiQfB9IGoBA)
  22. > Alright here's the simple way to register anything and it will work most of the time (might depend on your permissions though): > > Place the DLL/OCX in your C:/Windows/System32 (or SysWOW64 for 64 bit users - if all else fails use System32). > > Open up CMD and type: > > cd C:/Windows/System32 (or SysWOW64) > > Hit enter and then type: > > regsvr32 nameofdllorocx.extension (change that to whatever the extension is for example dll or ocx) > > That should work. It has nothing to do with it being in your game's directory but you do have to direct regsvr32 to the proper path. ^ This. Restarting your PC after you do that doesn't hurt either.
  23. > Ok thanks devo, when your done, can you just pm me it? Thanks alot! sorry, my inbox is pretty much flooded, it's gonna take me a while to sort out, please stick to the thread, it helps me organise things better here, here is a new one, I used a different dragon and did some more work on him [attachment=58:EE2.png]
  24. I cant find your template, I'll just do a new one
  25. I did a simple one for you, but I don't want to the 2 bucks thanks… [attachment=56:DCO.png] oh we're doing reflections too… ok ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) [attachment=57:dc_reflect.png] no, they are not similar to the one you wanted, I can do plain text if you really prefer
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