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Robicus

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Everything posted by Robicus

  1. The points I mentioned are kind of out-stretched points, very plausible, but some of the more eccentric ones. I only mentioned a few things and the main point is why stick with something so old when you can improve and take advantage of the newer oppurtunities. Just some thoughts.
  2. Heya, I have a question. I've read the Engine Development section which exhibits the new features planned for the next version of Eclipse, 3.0\. My question is: **Is the engine still going to be coded in VB6?** If not, can I poke and try to find a motive to as why? Imagine upgrading it to .net - could accomplish the following: - You could open it up to multiple OS's and not be limited to Windows alone. - You could also program it for PalmPilots and HandHelds. - By using XNA, you could make it playable with XBOX360, in conjunction with their new interface. - You could have multi-threaded servers which would allow for thousands of players to be connected at once, with no lag (VB is single-threaded). - ECT. Comments? :D
  3. Robicus

    If you has a Ps3

    Agreed, to the third power!
  4. Robicus

    If you has a Ps3

    I agree totally, and that's why I'm not against Resistances' system. Every single action you take in the game gets you exp. The rate at which you acquire exp./action is balanced in my opinion; this way, your skill level is demonstrated through-out the match and especially at the end of the match when it breaks down experience points per players. So, if you are good at your Class it will show and you will level faster. However, if you simply play, you will of course get experience but it will be at a much considerably lower rate.
  5. Robicus

    If you has a Ps3

    ^^ Sweet - maybe we can play together. Even the 8-man co op is awesome. There's classes and you level up like a RPG. Wicked.
  6. Robicus

    If you has a Ps3

    Anyone play Resistance 2 online? If so, hit me up!
  7. What exactly do you mean putting the database on the same computer? I've hosted my server on both my personal computer and a dedicated server and both ran pretty well. All the server and client files are on the dedicated server.
  8. Did you edit any of the files in the GFX folder? Did you download and install the library files?
  9. @AdrianC: > There is no "law". There are rules set by the site owners, to protect themselves. Actually, there is a "law" governened by the Federal Agency called the 'Children's Online Privacy Protection Act of 1998' which describes the legal issues of an operator or a site collecting personal information from users under the age of 13\. Official documenttation: http://www.ftc.gov/ogc/coppa1.htm
  10. I have my own VPN (Virtual Private Network) which is a dedicated server - not sure if that is the same thing as that wiki page was describing. The wiki page was talking about partioning different servers and blah blah so I'm not sure about that. But it also mentioned dedicated server and that is also what a VPN is. My VPN allows me to connect remotely to the server (which is physically located in a warehouse in Canada) and then you can use a FTP program to send the files over to it. Once you have files on the server its just a matter of opening and running the Eclipse server. Of course, you'll have to set-up the settings such as IP and perhaps port fowarding but yeah… not sure if that was exactly what you were looking for. Also, investing in a dedicated server like this is kick-ass but it costs me a pretty penny (little over 1,200 a year). But I have a killer connection and 100Mbps port speed.
  11. Robicus

    NPC spawn

    In version 2.7 you do all the steps listed in that tutorial with the exception of the last one, which is that NPC Spawn attribute, in which you were questioning. As soon as you set the NPC in the second tab under Properties you'll be good to go. If you don't set coordinates then it will auto-spawn anywhere on your map, or you can set it specifically by X and Y.
  12. Robicus

    NPC names

    You have to buy it, if you want to stay legal. If you want to generally learn more about VB just google it and read up on it.
  13. Are you talking about having main music on the start-up GUIs? Like the Login menu ect? If so, this is how it is done: > Go to Client folder > Open up config.ini > Add this (here is my example I use): "menumusic=WitchWoodPrologue.mid" It's just a matter of inserting the name of the sound file you want. And of course, in my example, I have the WitchWoodPrologue.mid in my Music folder, also located in the Client folder. Hope that helps.
  14. Robicus

    HUGE PROBLEM!!

    Can't you make the entry/exit wider? Perhaps to take up more than one grid.
  15. Robicus

    About EE 3.0 GUI

    The only thing I know is that one of the Developers posted that in 3.0 you will be able to maximize the GUI to allow for full-screen gameplay. As far as the actual look I have no idea. You can always cuztomize it yourself. :)
  16. Was that a joke? ^^ You can DL the source code from the homepage and edit it to your liking. To my understanding, Eclipse is an open-source program, though it is only recommended for those well-versed in VB6.
  17. Where's the download link to the two paper print-outs with the center marked for cutting the hole out? I'm looking forward to to viewing the upcoming solar eclipse and sharing my experience. I can't wait to learn more about atmospherical phenomenas with you all! P.S. - I glanced over the index and saw the Recruiting Center! Later I'll probably start a thread about looking for an expert in eclipse chasing to lead a group to the next viewing in our region.
  18. Robicus

    Is it worth it?

    The question you have posed here today is one that is met by a boundless slew of answers. The result of your game is a direct derivate from the effort _you_ put into it. I could write an entire essay on basic game phsychology and the art of dealing with different aspects of a good game - I'll just touch up on a few. You have chosen to possibly use Eclipse as the framework for your game (obviously, since you made this thread, hehe) so as codemesiter1990 mentioned above me, you can never know too much. The first step, in my opinion, is learning what your dealing with and recognzing your limitations and what your capable of doing. I've learned that reading is power. There is a ton of good information on this forum that encompass every aspect of engine. You can expodentially increase your foundation knowledge of Eclipse by reading a bit each day. Eclipse is nice in the aspect that it presents you with a ready to go Server/Client -and- allows you to mold, shape, and craft it into what you desire out of your game. Speaking of which, another yielding element of how good your game will be is how much thought, planning, and time you put into it. Sit down and truly think about what you want your game to be in regards of story-line, characters, features, ect. That path to your goals can be a bit easier when you give yourself direction. If you strive to make an admirable game with a respectful amount of players, it is possible. Good luck. :)
  19. I believe by default in 2.7 the F2 and F3 buttons are used as macros for health and mana potions, respectively (I remember tapping them before when I first started and seeing a message along the lines of, "You do not have a healing potion."). Now, as far has making your own custom frame in order to set quick-keys to do certain actions, I believe it is possible but it requires you to do some scripting of your own. Hopefully someone more experienced can ellaborate on this.
  20. Very, very complete. Thanks for the huge compilation!
  21. Thanks for the quick help! I was scratching my head over how to do this!
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