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Luneth

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Everything posted by Luneth

  1. So I wrote a scripted spell script that would restore your Mana by 100, by reducing your HP by 100: ``` Case 0 If GetPlayerHP(Index) > 100 Then Call SetPlayerHP(index, GetPlayerHP(index) -100) Call SetPlayerMP(index, GetPlayerMP(index) + 100) Call PlayerMsg(index,"You transfer some health points into mana points!",GREEN) Else Call PlayerMsg(index,"You can't do that! That would be suicide!",RED) Endif Exit Sub ```Which worked fine. However, Soljah pointed out, correctly so, that there was a major flaw in teh fact that it could, in theory, restore your Mana beyond the maximum. So I tried to fix this flaw: ``` Case 0 If GetPlayerHP(Index) > 100 Then If GetPlayerMaxMP(Index) - GetPlayerMP(Index) >= 100 Call SetPlayerHP(index, GetPlayerHP(index) -100) Call SetPlayerMP(index, GetPlayerMP(index) + 100) Call PlayerMsg(index,"You transfer some health points into mana points!",GREEN) Else If GetPlayerMaxMP(Index) - GetPlayerMP(Index) > 0 diff = GetPlayerMaxMP(Index) - GetPlayerMP(Index) If diff
  2. Luneth

    Olympics

    I missed it… so sad.... I was planning on watching it... PRO TIBET!! DOWN WITH COMMUNISTS! UP WITH THE DALHI LAMA!!!! OMFG MEAT!!!
  3. YAY! HAPPY BIRTHDAY TO RENZO! If I give you a present will you promise not to rape me?
  4. I think we should get him… hm.... this is a toughie...... We could get him a "banana".... Or we could send him Anna or Gwen in a box! He would like that... Or maybe we could just make him a nice card! Wait... no... that wouldn't work... he would rape it before he read it and then it would be all.... er.. sticky and gooey before he reads it..... I don't have a good idea, I'm not trained in the area of "Pedo Entertainment Studies".... Maybe Bone will have an idea...
  5. YAY! Great job Elder + TT. And Soljah :). I'm not gonna bother asking for a custom one cause no one knows me well enough :). BUT: Someday, my ultimate goal is to have a little custom Chibi-dragon avvy. :) These would make pwnage Tee-Shirts I would buy all of them…. Except the bloody ones... those would not be so "appropriate".
  6. Luneth

    Fail Thread

    Heres the place to post all of those FAIL pictures, and I'm sure Godlord will impress us all with some new pictures :). I'd like to start with this: ![](http://failblog.files.wordpress.com/2008/06/fail-owned-wheelchair.jpg)
  7. @Luneth: > So, lets just say I wanted to add one 'sprite' (as in a complete player with all 12 sprites) to the defualt sprite sheet. How much space (in pixels) would I add the atributes of the sheet? > Sorry if this is in the wrong place :confused: No one answered that…. maybe because it was in fact in the wrong pLace. So yah, how many pixels would I add to the bottom of my sprites.bmp if I wanted to add one row of sprites? And also, how would I change the max number of tile sheets, so that I can have 11+?
  8. What realy bothers me is that whenever your player takes damage, the game makes some homo grunting noise like ur player is constapated :huh: I'm assuming that its as easy as removing some SFX file frome my client folder. But which one would I delete, or what would I do if that is not the correct way? BTW: I'm using TE (dont tell Soljah, he thinks its funny to qoute that last line ^)
  9. Luneth

    Script Problem ><

    Okay, so: Whenever I edit something haveing to do with the script folder, i.e. main.txt. or adding an .ini file, and I start up my server, I get no change. If I added some kind of command change, it doesn't work. Idk whats going/not going on. I'm using EE 2.7 on XP.
  10. So in my game, I have four classes, Archer, Mage, Warrior and Rogue. Now, when the player reaches level X (I haven't decided on the level yet) I would like for them to be able to change to a more powerful class, with 2-3 options depending on the starting class. I would also like to make sure that the player could not chose that class as starting class. I'm guessing the best way to do this is to set up a store that sold items that would teach a scripted spell that would change the class. I would put a class and level requirement on the spell. But my question is, what would the script be? And also, how would I make it so that the class could not be chosen as a starting class? Thanks in advance–-- Luneth :) BTW: I'm running TE if it makes a difference.
  11. So i have installed the library files over and over again, and no matter where I try and install them I still end up installing them into the system32 folder. I can fun TE fine, but I cannot run EE, and I believe this is because I need to find and run part of the library files before I can use EE. Also, if I wanted to move my game from TE to EE, how would I go about doing that? Thanks in advance. :)
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