sirsk8aton
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Everything posted by sirsk8aton
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There's an error with the starting spells you set in your classes file. This is a quick fix. **-Server-side-** In modDatabase Find: ``` If Len(Trim$(Spell(Class(ClassNum).StartItem(n)).Name)) > 0 Then ``` And change it to: ``` If Len(Trim$(Spell(Class(ClassNum).StartSpell(n)).Name)) > 0 Then ``` That's it, enjoy.
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@Cerci http://www.touchofdeathforums.com/smf/index.php/topic,69167.msg744246.html#msg744246
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[EO2.0]Ranged Projectiles(Arrows, Bullets and more)[RELEASE]
sirsk8aton replied to evilbunnie's topic in Source
If I implement this do I have to remake all of my items? -
Also, "attack on sight" npc's won't attack admins.
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Nevermind, figured it out.
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RSC was the shit back in the day. It was actually my first MMO. Now, I agree the updates suck. They changed so much that it made the feel for the game completely different.
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Well stick around and learn to create games :P
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Eclipse is indeed, not a game, but an engine for creating your own.
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What I'm trying to do is edit attack speed. I'm in modCombat in the CheckAttack function. I'm messing with this: ``` ' attack speed from weapon If GetPlayerEquipment(attacker, Weapon) > 0 Then attackspeed = Item(GetPlayerEquipment(attacker, Weapon)).Speed Else attackspeed = 1000 End If ``` I tried changing : ``` attackspeed = Item(GetPlayerEquipment(attacker, Weapon)).Speed ```to: ``` attackspeed = 500 ```(just for testing) And that doesn't change my weapons attack speed of 1000ms so I'm kind of confused how it works. Could anyone help me out with this?
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Ah, very nice. I've still yet to figure out how I want to do the farming. As for CS, can't wait to see it and the eventing system put to action.
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Robin, that looks awesome. Did you ever end up completing it? And thanks Andi!
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Quick! Admins are asleep! Count as high as possible!
sirsk8aton replied to emblem's topic in Forum Games
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Meh likey deh chrome. I used firefox for a longgg time without trying chrome. I'm glad I did.
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HIPPY Gets the joint Takes a big hit and gains 1 pt pt = 3 Passes it to ↓
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Ah I wish. Still haven't gotten into any kind of networking yet :\
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@Sick Thanks :P A little more progress: [http://www.youtube.com/watch?v=Gbe3vJBaeeM](http://www.youtube.com/watch?v=Gbe3vJBaeeM)
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Exactly^ Really planning on getting a pixel artist eventually though. As for more progress: [http://www.youtube.com/watch?v=lyX9RaRKNow](http://www.youtube.com/watch?v=lyX9RaRKNow) Basic time and day/night system running. Of course it will most likely be tweaked further.
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hi everyone im new to this forms and this is a piksure of my doggy? ![](http://www.catfacts.org/american-bobtail-cat-facts.jpg) nie to meat all of u! :)(
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Well, I've been working with C++ and SDL and gotten some experience with some dropped projects. So now, I'm working on this Harvest Moon-ish kinda game. It's still in early development and have a lot left to do. For now I am working on the farming mechanisms. A video of my progress this far: [http://www.youtube.com/watch?v=7W0F7uzRDNo](http://www.youtube.com/watch?v=7W0F7uzRDNo) I'm open to suggestions and ideas involving development or gameplay. I will be posting updates as I progress. Also, these graphics are just placeholders until I get some more progress.
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HIPPY Gets the joint Takes a big hit and gains 1 pt pt = 3 Passes it to ↓
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HIPPY Gets the joint Takes a big hit and gains 1 pt pt = 2 Passes it to ↓
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HIPPY Gets the joint Takes a big hit and gains 1 pt pt = 1 Passes it to ↓
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@♥: > I'm trying to keep it simple, but I think I need to apply your suggestion to the tiled floor. Thanks. I feel ya. At least for the bench try distinguish the back rest and legs by changing the shade of the wood.