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Skillzalot

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Everything posted by Skillzalot

  1. Obviously you dont pay attention for they postponed the end of the world
  2. Yes technically all of them are outdated because VB6 is an outdated language does not mean you have to stop using it though
  3. You could make a converter or something but im almost 100% positive you have to delete all the characters each time you add something to the playerrec
  4. If he coupled this system with an auction system it would work superbly
  5. That looks truly amazing. And i agree you should add a search feature and maybe a notes feature so people can comment on your goods
  6. No problem if you have any more issues just ask
  7. You use your insert key or /admin
  8. Skillzalot

    Eo xmas

    This way it opens your project as a whole and not individual source files and glad I could help you
  9. I too am able to say this is an well balanced and good game to play.
  10. Skillzalot

    Eo xmas

    Nope thats not what you want to edit. when you open your client or server folder open the Visual Basic Project
  11. Nice little game you got going here.
  12. Skillzalot

    Eo xmas

    Hit the big downloads button at the top and there it is.
  13. That is one of the coolest looking fruits I have ever saw
  14. I think that is one of the only downsides to doing it this way but other than that I like it
  15. Im just wondering why it worked with the first two but not if i add anymore
  16. When I add 2 more options to my main game it works fine but if i try to add any more it goes weird. Here is the shot of the working one ![](http://img140.imageshack.us/img140/7889/shotonel.png) Here is the one with even more options added ![](http://img689.imageshack.us/img689/6991/shot2m.png) But if i put the new options on a frame it works if not it doesn't. This is strange anybody know how to fix it
  17. It is prolly one of the best Quests systems out there. You can have select only rewards,Multiple rewards, Multiple quests all kinds of things
  18. im just suggesting the way its done in MRDE to keep things organised
  19. you could do it in data 1 and data 2 Data one being what you need to do and data two being how many times or whatever
  20. why not shorten things like Public Const MAX_QUEST_NEEDS As Long = 3 Then QuestNeeds(1 to MAX_QUEST_NEEDS)
  21. So looking forward to the next release
  22. It has a unique feel about it but i like it a lot. Not like your everyday cave music so props man.
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