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zade_o

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Everything posted by zade_o

  1. zade_o

    My new tiles

    Hippo, the palm tree in the other thread has nothing to do with eclipse. It's for a platformer game I"m making for a class. This is the graphics for my new eclipse game.
  2. zade_o

    My new tiles

    haha, don't get greedy. That's actually everything I have so far I think. I'm working on water/beach tiles atm
  3. Or how bout the fact that there's a window in the bridge that shows nothing…..........
  4. Ok well it does seem to be abnormally big lol…. anyways.... Fine, how's this. The pillar in the far background is a penis that goes in Pacman's eye. =)
  5. It seems like there's a random shadow on the left cliff.
  6. zade_o

    3D…

    Ah wait. I can't do it nevermind. I just remembered that changing the dest rec only allows you to move the 2 corners of a square. It's not possible in DX7 then.
  7. zade_o

    3D…

    Ddunit. I know I can do it, but the only thing is no platforms will be elevated.
  8. zade_o

    My new tiles

    ![](http://s5.tinypic.com/2dri6tz.jpg) ![](http://s5.tinypic.com/a2vrl5.jpg) ![](http://s5.tinypic.com/2qjj7k9.jpg) A little preview of my new tiles. Btw…. The gray tiles don't really go there... I just wanted to throw them in so you could see them as well.... (my stupid friend asked why they were there) So anyways... there ya have it
  9. zade_o

    My fft gui

    Try to line everything up instead of having buttons with random widths. Try to use matching colors.
  10. zade_o

    My fft gui

    Um…. Ok.... don't take this the wrong way... I'm pointing out flaws I see..... a) I can't read the title. b) why is the title bar blue? it doesn't match anything else on the GUI c) Text goes out of the buttons some times d) sprites overlap each e) nothing about the exit button matches anything f) it's really boring
  11. @[SB: > Chakkra link=topic=41062.msg405702#msg405702 date=1237860513] > i agree, it's too blurred. I don't think you understand what I said. I said it's not blurred. As in, i didn't blur it. It may seem blurry to you but it's not. It's just smooth. I agree with Chief. But this is for a class project so i'm not really worried about it enough to waste time making it look perfect.
  12. haha thanks… i guess? anyways, new rock platform. Idk if I like it.
  13. The platformer is for a class where we have to do a creative presentation. It's called Haiti. I hand drew all these tiles then went over it in photoshop, drew the lines first then colored then shaded. ![](http://s5.tinypic.com/8x2amp.jpg) ![](http://s5.tinypic.com/29dk5ew.jpg) That's the only one so far, more will be coming in the next few days.
  14. It works for you, but when we click it we get this > The topic or board you are looking for appears to be either missing or off limits to you.
  15. lol. Your proof link is broken >.< and sorry but no, I'd prefer to do my own.
  16. Lol, that looks cool with the way that one lock of hair falls out of the hat.
  17. Does it work the way I think it works?
  18. Umm… I'm pretty sure it wasn't cus it has to be a 2^n number lol Mario was 8bit I believe.
  19. yeah that looks a lot better. Try to add a few more darker lines to make it look like locks of hair
  20. haha, well I'll add you next time I get on. You can always pm questions to me or make a new thread on the RS boards.
  21. Meh. they use ripped graphics. That's a fail to me.
  22. @Corey: > yeah Dragon ball z supreme online is pretty good I didn't mean them.
  23. > Apart from this, we're also planning another little project thats kinda hushy-hushy.(Hint: it might, just MIGHT, be a Dragonball Z based ORPG) You might, just MIGHT have some tough competition on that one….
  24. Um…. I'm pretty sure that an icon in the text box is literally Impossible. For an Icon beside their name on PicScreen, just learn how to add a new "texture" in DX7 and then blt it when you blt their name. That's how I put an image behind the HP bar.
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