lexkymbeth
Members-
Posts
382 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
Calendar
Everything posted by lexkymbeth
-
@zelch: > What should I start off messing with? Newbie games :3 lol… well modText has name customs e.x:``` name = $trim(getplayer(index).name & " Lvl: " & $trim(getplayer(index).level ```. mess with that it probably most easiest
-
This requires: Drop Box More then one host Step one : Make a folder in drop box. step two : Rite click and share to host. Step three : place sever data, and sever.exe in drob box. (Wait for it to be done and green check-mark) Run sever on both computers. Thus allowing data from both severs run into one like the img below Pretty much edit on one map > wah-bam! gose to other sever so dose player stuff Totaly safe. (share option only shares with person you picked) Could be used for cleint to. just make a folder for your team and pace game and data files
-
When my npc attacks me. the npc froze me like million times. am i doing something wrong?
-
Well i tried to go to mybb's website. it didn't load? any one wanna try for me? it just loads and loads and loads. [http://www.mybb.com/](http://www.mybb.com/)
-
x10hosting works very well. you get every thing for free
-
@Prince: > It've been posted tons of this feature. oh well i made this one for my game. its probably the most easy thing to change on the client lol
-
@greendixy: > I am getting an error it highlights TextAdd on this line > > ``` > Call TextAdd(GetPlayerName(Index) & " said: " & Msg & " !!!!!", QBColor(BrightRed)) > ``` > no errors with original way this should be in your sever. textadd post a msg to sever try.. ``` Call TextAdd(GetPlayerName(Index) & " said: " & Msg & " !!!!!") ```color code works on mying but nor others
-
@Erwin: -.- its client not sever
-
@Christye: > If Player(Index).GuildID > 0 Then > GuildIndex = Player(Index).GuildID > message = GetPlayerName(Index) & ": " & Msg > Call SendDataToGuild(GuildIndex, message) > > "GuildID" Method or Data member not found @Erwin: > Do you have GuildID as Integer at server side in PlayerRec?
-
1 Sever worked Thanks! 2 Missing some things. like you said, Guild-ID as Integer you gave us only one for client. which would be guild as string. we need all of theme for it to work :p Edit: also missing Call SendDataToGuild. it keeps erroring me ;o
-
gah after i fix one thing i get more errors lol, .GuildID could not be found. same problem on sever tho.
-
Wait would we need to make a new guy? i just looked at the code and it set the guild at 0 when they sign up
-
@GoldSide: > why when I managed to create a guild, look frmGuild. no invite button and leave button why? > > whether the time of entry guild guild name listed above nickname? > or not. > > sorry because when it makes the guild, no changes are prominent same thing happen to me. hes fixing it @Erwin: > I'm working on a fix.
-
nope. when i try to compel, says ReOrderChat not identified
-
still don't work. i cant add guild press make guild and nothing happens
-
uhh gah.. hmm what did i do wrong. it highlights ShowOffline = "False" says its missing? ``` dim buffer as clsbuffer frmGuild.listUsers.Clear Set Buffer = New clsBuffer Buffer.WriteLong CRequestGuildList ShowOffline = "False" Buffer.WriteString ShowOffline SendData Buffer.ToArray() Set Buffer = Nothing DoEvents frmGuild.Show If Player(MyIndex).Guild = "" Then frmGuild.cmdMakeGuild.Visible = True frmGuild.cmdInvite.Visible = False frmGuild.Frame1.Visible = False Else frmGuild.cmdMakeGuild.Visible = False frmGuild.cmdInvite.Visible = True frmGuild.Frame1.Visible = True End If ```
-
in client modtext look for sub drawplayername replace the hole sub with ``` Public Sub DrawPlayerName(ByVal Index As Long) Dim TextX As Long Dim TextY As Long Dim color As Long Dim Name As String ' Check access level If GetPlayerPK(Index) = NO Then Select Case GetPlayerAccess(Index) Case 0 color = QBColor(7) Case 1 color = QBColor(1) Case 2 color = QBColor(2) Case 3 color = QBColor(4) Case 4 color = QBColor(6) End Select Else color = QBColor(BrightRed) End If If GetPlayerAccess(Index) = 0 Then Name = Trim$(Player(Index).Name) & " - Lvl: " & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 1 Then Name = "[Player Relations] " & Trim$(Player(Index).Name) & " - LvL: " & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 2 Then Name = "[Builder] " & Trim$(Player(Index).Name) & " - LvL: " & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 3 Then Name = "[Admin] " & Trim$(Player(Index).Name) & " - LvL: " & GetPlayerLevel(Index) ElseIf GetPlayerAccess(Index) = 4 Then Name = "[Dev] " & Trim$(Player(Index).Name) & " - LvL: " & GetPlayerLevel(Index) End If ' calc pos TextX = ConvertMapX(GetPlayerX(Index) * PIC_X) + Player(Index).XOffset + (PIC_X \ 2) - getWidth(TexthDC, (Trim$(Name))) If GetPlayerSprite(Index) < 1 Or GetPlayerSprite(Index) > NumCharacters Then TextY = ConvertMapY(GetPlayerY(Index) * PIC_Y) + Player(Index).YOffset - 16 Else ' Determine location for text TextY = ConvertMapY(GetPlayerY(Index) * PIC_Y) + Player(Index).YOffset - (DDSD_Character(GetPlayerSprite(Index)).lHeight / 4) + 16 End If ' Draw name Call DrawText(TexthDC, TextX, TextY, Name, color) ' Error handler Exit Sub errorhandler: HandleError "DrawPlayerName", "modText", Err.Number, Err.Description, Err.Source, Err.HelpContext Err.Clear Exit Sub End Sub ``` name should come out to be, say.. Dev wold be [dev] Name - Level: 64 (Color would be Gold) Feel free to edit and thank me for doing this :p Coverted: ``` Public Sub DrawPlayerName(ByVal index As Long) Dim textX As Long, textY As Long, Text As String, textSize As Long, colour As Long If GetPlayerAccess(index) = 0 Then Text = Trim$(Player(index).Name) & " - Lvl: " & Player(index).Level ElseIf GetPlayerAccess(index) = 1 Then Text = "[TESTER] " & Trim$(Player(index).Name) & " - LvL: " & Player(index).Level ElseIf GetPlayerAccess(index) = 2 Then Text = "[DEVELOPER] " & Trim$(Player(index).Name) & " - LvL: " & Player(index).Level ElseIf GetPlayerAccess(index) = 3 Then Text = "[ADMIN] " & Trim$(Player(index).Name) & " - LvL: " & Player(index).Level ElseIf GetPlayerAccess(index) = 4 Then Text = "[OWNER] " & Trim$(Player(index).Name) & " - LvL: " & Player(index).Level End If textSize = EngineGetTextWidth(Font_Default, Text) ' get the colour If GetPlayerAccess(index) = 0 Then colour = White ElseIf GetPlayerAccess(index) = 1 Then colour = Blue ElseIf GetPlayerAccess(index) = 2 Then colour = Green ElseIf GetPlayerAccess(index) = 3 Then colour = Red ElseIf GetPlayerAccess(index) = 4 Then colour = Yellow End If textX = Player(index).x * PIC_X + Player(index).xOffset + (PIC_X \ 2) - (textSize \ 2) textY = Player(index).y * PIC_Y + Player(index).yOffset - 32 If GetPlayerSprite(index) >= 1 And GetPlayerSprite(index)
-
[added Send to sever] "Sends msg to sever if its bad. Like if you want to mute them or what ever [added Let admins swear] if you have swear filter replace with this code: ``` Public Function CheckForSwears(Index As Long, Msg As String) ' ######### ' ###SFS### ' ######### ' Edits by Lex Dim SplitStr() As String Dim SwearWords As String Dim i As Integer ' alow admins swear If GetPlayerAccess(Index) > 3 Then Exit Function End If ' There are NO spaces between each swear. SwearWords = "test,test2" SplitStr = Split(SwearWords, ",") ' log and star bad words For i = 0 To UBound(SplitStr) If InStr(1, LCase(Msg$), SplitStr(i), 1) Then Call TextAdd(GetPlayerName(Index) & " said: " & Msg & " !!!!!") Msg = Replace$((Msg), (SplitStr(i)), LCase(String(Len(SplitStr(i)), "*")), , , 1) End If Next i End Function ``` if you don't have Swear filter [http://www.touchofdeathforums.com/smf/index.php/topic,74678.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,74678.0.html) Any problums? Post :p
-
im looking for the walk threw players that is built into CS:DE. trying to disable it and its not the same as EO. any help? looked in the spot were it would be and its not there thanks
-
thanks!
-
i've been looking around and cant find this. any one care to help? going to make new kinda pvp map type thanks
-
you are banned because i think your the guy accost the street watching me when i walk home O.o
-
[EO2.0]Ranged Projectiles(Arrows, Bullets and more)[RELEASE]
lexkymbeth replied to evilbunnie's topic in Source
thanks, works perfect. -
Were do i add a new member EX: it goes player, mod, mapper, admin, dev. i want to add in there PvP guardian between admin and dev, were is this located at? thanks, EDIT: I found it, Delete post
-
Process.Start("C:\Program Files\blahblah") @Vincent if you mean were it goose. dub click exit and there :p