Beanie93
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Everything posted by Beanie93
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Make a new case for it. You see, there are 2 cases, Warrior and Magician. There's also a Case Else, for any other class. Make a 3rd case. For example, by default, you have this: ``` Case HP Select Case GetPlayerClass(Index) Case 1 ' Warrior GetPlayerMaxVital = ((GetPlayerLevel(Index) / 2) + (GetPlayerStat(Index, Endurance) / 2)) * 15 + 60 Case 2 ' Mage GetPlayerMaxVital = ((GetPlayerLevel(Index) / 2) + (GetPlayerStat(Index, Endurance) / 2)) * 5 + 50 Case Else ' Anything else - Warrior by default GetPlayerMaxVital = ((GetPlayerLevel(Index) / 2) + (GetPlayerStat(Index, Endurance) / 2)) * 15 + 150 End Select ``` You should now add a new case, like so: ``` Select Case GetPlayerClass(Index) Case 1 ' Warrior GetPlayerMaxVital = ((GetPlayerLevel(Index) / 2) + (GetPlayerStat(Index, Endurance) / 2)) * 15 + 60 Case 2 ' Mage GetPlayerMaxVital = ((GetPlayerLevel(Index) / 2) + (GetPlayerStat(Index, Endurance) / 2)) * 5 + 50 Case 3 ' Archer GetPlayerMaxVital = ((GetPlayerLevel(Index) / 2) + (GetPlayerStat(Index, Endurance) / 2)) * 1 + 1 ' edit it, you won't want an archer with less than 10 HP ;P Case Else ' Anything else - Warrior by default GetPlayerMaxVital = ((GetPlayerLevel(Index) / 2) + (GetPlayerStat(Index, Endurance) / 2)) * 15 + 150 End Select ``` Do exactly the same for the MP.
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I second what Jungle said; @Bcm27: > Quote from: **SoiWilliamSoi** on September 08, 2010, 09:28:42 PM > > "Eclipse going 3D is like Robin and me getting married, He wants it, but it just won't happen." > > I saw this somewhere. :P Its simple hilarious.
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No. We're not here to make your game for you. We're here to answer your questions while you're making it. A quest system can be found in the Source Tutorials section, and about your other, I don't know about it. You should use that magical function called "Search" and stop asking already answered questions…
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They work. It's just that you're too lazy to take the time to set them up correctly.
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Enumerate them in order according to the number of tilesets you got in your tilesets folder, and make sure they are .BMP.
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Because it has no conversation set. Use /editconv to make one, and then set the NPC to have that specific conversation.
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Or you can make your life easier by doing this: Make a checkbox, name it chkLevel. Go to modText, and in Sub DrawPlayerName, in it's declarations, add ``` Dim TextA As Long Dim TextB As Long ``` Still in modText, add at the bottom: ``` ' calc pos TextA = ConvertMapX(GetPlayerX(Index) * PIC_X) + Player(Index).XOffset + (PIC_X \ 2) - getWidth(TexthDC, (Trim$("Level " & GetPlayerLevel(Index)))) If GetPlayerSprite(Index) < 1 Or GetPlayerSprite(Index) > NumCharacters Then TextB = ConvertMapY(GetPlayerY(Index) * PIC_Y) + Player(Index).YOffset - 5 Else ' Determine location for text TextB = ConvertMapY(GetPlayerY(Index) * PIC_Y) + Player(Index).YOffset - (DDSD_Character(GetPlayerSprite(Index)).lHeight / 4) + 5 End If 'Draw level If frmMain.chkLevel.Value = 1 Then Call DrawText(TexthDC, TextA, TextB, "Level " & GetPlayerLevel(Index), color) Else ' nothing, don't show it End If ``` **NOTE:** This uses Sheldon's tutorial.
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It's not too hard. Just use the Blood as a reference.
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If you cut his hair, and make it look like Osama Bin Laden, it'll be pretty good.
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It's pretty obvious that if the Door option is disabled, then it doesn't work. Although, Ryoku has released a tutorial on fixing Doors, go look for it in the Source tutorials.
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Go for it, I'll be sure to keep my eye on your progress.
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If you don't know how to do that, I don't see why you're using CS:DE.
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You really need to gain the habit of using Google. http://lmgtfy.com/?q=Userbar+Maker EDIT: Erwin, you beat me to it. :P
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@7: > Not really. A friend dared me to add it as a joke, but it kinda backfired here, so I may as well remove it. ^_^ Yes, that'd be me.
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Hmm, that's weird. Try copying picNotes and then delete it. Paste it at the right side of frmMain. If that doesn't work, try following the tutorial again.
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@Becky: > I'm a personal fan of dells inspiron series, a few of those are really good too :) I have an inspiron 1525 and she's a year old and still works awesome (she's pink too ;D) Same, but mine's blue. ;)
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What'll happen to Bane of Magic? You'll just keep working on it but without Internet? By the way, good luck.
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Make sure you have installed them correctly. If you're using Windows Vista or Windows 7 and just ran it, you didn't really install them properly. Without details I can't help you.
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Make sure you have installed the EO Runtimes found in the Downloads section.
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Make sure you have copy-pasted the whole block of code. An alternative is just to add 'End If' at the end of your pasted code.
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EO uses a formula for calculating the experience. Look for **Function GetPlayerNextLevel** on the server, it's in there.
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Or he can use ElseIf, but I find Select Case better. Good begginer tutorial!
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You even got it over the HUD? With HUD I mean where the Invetory, Skills, etc. appear.
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@Doraemon: > FULL LIST - Tested by Me > > | **Feature** | **0-Player** | **1-Moderator** | **2-Mapper** | **3-Developer** | **4-Owner** | > | Kick | No | No* | No* | No* | No* | > | Ban | No | No | Yes | Yes | Yes | > | Warp2Me | No | No | Yes | Yes | Yes | > | WarpMe2 | No | No | Yes | Yes | Yes | > | Set Access | No | No | No | No | Yes | > | Warp To Map | No | No | Yes | Yes | Yes | > | Set Sprite | No | No | Yes | Yes | Yes | > | Map | No | No | Yes | Yes | Yes | > | Item | No | No | No | Yes | Yes | > | Resource | No | No | No | Yes | Yes | > | NPC | No | No | No | Yes | Yes | > | Spell | No | No | No | Yes | Yes | > | Shop | No | No | No | Yes | Yes | > | Animation | No | No | No | Yes | Yes | > | Loc | No | No | Yes | Yes | Yes | > | Map Report | No | No | Yes | Yes | Yes | > | Del Bans | No | No | No | No | Yes | > | Respawn | No | No | Yes | Yes | Yes | > | Spawn Item | No | No | No | No | Yes | > | Level Up | No | No | No | Yes | Yes | > | Screenshot Map | No | No | Yes | Yes | Yes | > | Colour | Orange | Grey | Aqua Blue | Green | Yellow | > > * Not sure if /kick command can or not. I have stated with the use of screenshots the kick command works.
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**No.** There are only 4\. 1 HAS powers: Setting access 1: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/92763dab00541e3c4b1929b4abd8fc37.gif) Access 1 setted: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/d4635c6cfffbd5ab5d3c4c5c7884e992.gif) Access 4 for cccc removed, and kicking cccc with access 1: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/5d5204fbb98e6b68e0713ee4f5565106.gif) cccc kicked: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/589a257119e57e2470f54bb1882515d2.gif)