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abhi2011

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Everything posted by abhi2011

  1. http://www.no-ip.com/getting_started.php Read that.
  2. @loveeclipsethai: > in server eror: > HandleDataSub(CRequestEditQuest) = GetAddress(AddressOf HandleRequestEditQuest) > ![](http://image.free.in.th/z/if/ueror.png) > help me > thank Go to modEnumerations and add the fllwing lines of code. ``` CRequestEditQuest CSaveQuest CRequestQuests CPlayerHandleQuest CQuestLogUpdate ```Should be below ``` CPartyLeave ```
  3. i think no-ip will give u a link after buying a no-ip address for $15\. something like name.no-ip.com. you can use the link as the connection to the server. I am not sure because I have never tested it out.
  4. Yea well I searched it after the post. Though I didn't read the source code.
  5. Link. I don't want to go through the entire Resource Board.
  6. @Erwin: > Wrong, you shouldn't think 'EO can handle this' but 'VB6 can handle this', and everything is possible. ;) Will the map come with the a full tree and a correct place? Will it come in the fringe layer. will the ground come as expected with the same ground texture everywhere?
  7. /|\ Was that to me? Well the end was a bit mean.
  8. I can do coder most probs. I have just on 1 other project. Though I am still learning Vb6 I know the language fairly good.
  9. 1\. You can make some way of the server to know that the player has finished the task to get the teleport to A-B. Something like an array of all the tasks. It will check whether the player has done it, if not it will just say some message. 2\. I am not sure whether EO can support Random Map Making if it does make a map it won't be proper and might have different tiles at different places. I think you will have to make all the random maps and then you will have to use them. Also deleting the maps will, I think make the other maps continuing it unreadable just as the Character lists. 3\. I think that can be added with lots of coding. You can use rand for randomizing a number. Then set the number to a variable. Then let the game check whether the variable is the specified number if so then do what you want it to do.
  10. There are 2 IP's Dynamic and Static. Dynamic means your ISP will share IP's with a lot of people. Static means it will always be the same until you ask your ISP to change it. Static IP's are good for server hosting while Dynamic isn't. The best you can do is either use no-ip.com as specified by Sherwin or ask your ISP to switch to a Static IP. Static IP's cost more than Dynamic IP's
  11. SO are you guys saying even if I add it it won't work? and I will have to call from the server?
  12. Try a .ini get var. This would be the syntax of the code, ``` GetVar (File Here, Header here, Position of line here) ```Make a .ini and put it like this. ``` [CODES] ItemName=CodeNumber ```Add an itemname and codename for everything you add. Edit: Oh you are sending it from the client. Well then make a packet. Then when handle the packet something like this. Get the variable. the itemname should be send from the client. Then call the Spawn Item Slot.
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