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fafioso

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Everything posted by fafioso

  1. Hi guys! Well i'd like to do a kind of casino gambling machine and so i'd like to know if you guys have an idea to create a random value with the event system? I'm not very good with switch/variable and i'm asking myself if it would be possible. Anyone know if it's possible? Thanks all !
  2. Up! Still not found how to fix that :s Any help will be usefull ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  3. > No, he is surprised that instead of taking what you've been told and trying, you expect people to find it for you. Try searching for "Sub TryPlayerAttackPlayer" or something like this. This sub controls what happens when a player trys to attack another player. You just need to add a check somewhere in there BEFORE it calls the actual attack sub. I tried dude! I try with what you said me. Thx
  4. > Oh. Meh. Gawd. That kind of post is very useless. I'm sad to see how the Eclipse community likes to put down unexperimented people….
  5. > xD i just wrote whats the truth or whats the point is why it is not supported anymore BUT > > like i wrote already > > Attack -> Checkattack > > Party -Y Player(index).Inparty > > Combine… > > 1% > > 50% > > 100% > > Disable attack or damage for Player(Index).inparty > > ->> Dont looking now anymore on this topic so have fun at hating xD Ok so i don't get it :s I search but can't find the code or the good process to find it… I'm not hating or raging anyone i just ask a little help for my game and for my players who claimed this bug fix. Just write me the part of code i have to change if you know it :s It's not a question of EA or EO it's a simple question: How can i removed party damage each others ? Thanks for helping me!
  6. Well maybe EA is shitty for you (god of VB6) but for noobs like me it's a very usefull engine for creating. Thereis some little bugs i try to fix and i did it for the most. So now i'd like some real help to find the code i have to change because i ain't found it. My english is bad and it's very complicated to translate fine what you all explain. Thanks again!
  7. Well i'm bad on VB and that's why I ask obviously
  8. Yes my maps are no safe zone but i want players don't hit each others on party on PK maps!
  9. Up! Well guys i just clicked on "Debug Bouton" and the bug is fixed xD Maybe i shall tell you i was using Eclipse Advanced first ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) Well i don't know how but it works for me now! Thanks for you help anyway!
  10. > Before this line of code, simply put there something like > > ``` > > for i = 1 to MAX_NPCS > > npc(i).speed = 1 > > next > > ``` > > Then after it runs, remove that line of code. It doesnt work or i do something wrong, it tells me : variable is not defined :s > I think the NPC is corrupted. Try deleting the NPC from the ID. (Hover over MapNpc(NpcNum).num)) After getting the ID go to sever side \data\NPc and find the npc data file adn delete it. Also keep a back up of the file incase this doesn't work. > > OR > > If you know VB then u can try programming an App that opens up the NPC data file and changes the speed back to 1. Well i think i found the ID,deleted it but it didn't change the bug. And i don't know VB to do an App for this :s Another ideas?
  11. [![](http://img15.hostingpics.net/pics/204976problemepersovb6.png)](http://www.hostingpics.net/viewer.php?id=204976problemepersovb6.png) Ok i get it, so i run it and that's what it says. My mouse was over the first *NPC* above the out of range description. I hope i was clear and you could help me ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) Thanks!
  12. I'm sorry i didn't understand what you wanna mean :s my english is poor can you try to be more spceific? Thanks!
  13. ``` Case DIR_LEFT [color] TempMapNpc(MapNpcNum).xOffset = TempMapNpc(MapNpcNum).xOffset - ((ElapsedTime / 1000) * (Npc(MapNpc(MapNpcNum).num).speed * SIZE_X))[/color] If TempMapNpc(MapNpcNum).xOffset < 0 Then TempMapNpc(MapNpcNum).xOffset = 0 ``` In this case, this line is wrong :s but it changes differents times with Up,Down,Left and Right. So i really don't know what i have to change :s I hope you understand me
  14. Hi everybody, Well i have a bug since yesterday. When i warp on other map i have Error 9 and the client shut down. It's pretty ennoying for my players :s Can someone help me to fix this please? Thanks! ``` Sub ProcessNpcMovement(ByVal MapNpcNum As Long) ' If debug mode, handle error then exit out If Options.Debug = 1 Then On Error GoTo errorhandler ' Check if NPC is walking, and if so process moving them over If TempMapNpc(MapNpcNum).Moving = MOVING_WALKING Then Select Case MapNpc(MapNpcNum).Dir Case DIR_UP [color] TempMapNpc(MapNpcNum).yOffset = TempMapNpc(MapNpcNum).yOffset - ((ElapsedTime / 1000) * (Npc(MapNpc(MapNpcNum).num).speed * SIZE_X))[/color] If TempMapNpc(MapNpcNum).yOffset < 0 Then TempMapNpc(MapNpcNum).yOffset = 0 Case DIR_DOWN TempMapNpc(MapNpcNum).yOffset = TempMapNpc(MapNpcNum).yOffset + ((ElapsedTime / 1000) * (Npc(MapNpc(MapNpcNum).num).speed * SIZE_X)) If TempMapNpc(MapNpcNum).yOffset > 0 Then TempMapNpc(MapNpcNum).yOffset = 0 Case DIR_LEFT TempMapNpc(MapNpcNum).xOffset = TempMapNpc(MapNpcNum).xOffset - ((ElapsedTime / 1000) * (Npc(MapNpc(MapNpcNum).num).speed * SIZE_X)) If TempMapNpc(MapNpcNum).xOffset < 0 Then TempMapNpc(MapNpcNum).xOffset = 0 Case DIR_RIGHT TempMapNpc(MapNpcNum).xOffset = TempMapNpc(MapNpcNum).xOffset + ((ElapsedTime / 1000) * (Npc(MapNpc(MapNpcNum).num).speed * SIZE_X)) If TempMapNpc(MapNpcNum).xOffset > 0 Then TempMapNpc(MapNpcNum).xOffset = 0 End Select ' Check if completed walking over to the next tile If TempMapNpc(MapNpcNum).Moving > 0 Then If MapNpc(MapNpcNum).Dir = DIR_RIGHT Or MapNpc(MapNpcNum).Dir = DIR_DOWN Then If (TempMapNpc(MapNpcNum).xOffset >= 0) And (TempMapNpc(MapNpcNum).yOffset >= 0) Then TempMapNpc(MapNpcNum).Moving = 0 If VXFRAME = False Then If TempMapNpc(MapNpcNum).Step = 1 Then TempMapNpc(MapNpcNum).Step = 3 Else TempMapNpc(MapNpcNum).Step = 1 End If Else If TempMapNpc(MapNpcNum).Step = 0 Then TempMapNpc(MapNpcNum).Step = 1 Else TempMapNpc(MapNpcNum).Step = 0 End If End If End If Else If (TempMapNpc(MapNpcNum).xOffset
  15. Yeah I set the value of course and it doesn't work :s I will test with a virgin engine and i'll see if the bug is still there
  16. I have a heal bug :s when i use auto-heal, i see the value behind my head but my HP don't update :s Can anyone help me to fix that?
  17. Thank you Santini! I have now all i want to concret my projet! Edit:Well i spoke too fats it seems your link is dead :s Can you reupload it please? Thanks! Re-Edit: The lik works lol thanks ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  18. Well thx but i don't think shortcuts are the easiest way for beginners players. Can you make a version with panel AND shortcuts? that would be awesome ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) Sorry for my bad english ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) Edit: Well the guild system works fine good job!
  19. Well i'm actually working on my game i started on Eclipse Advanced v3.0.10, then i wanna transfer all my work on your Eclipse Mega so i just hope that will be possible :s Thanks anyway you're doing a great job!
  20. So, i'm back with a report of the guild bug after i ron it on vb6 : Public Sub Load_Menu_Options() scrlRecruits.max = MAX_GUILD_RANKS scrlRecruits.value = GuildData.Guild_RecruitRank cmbColor.ListIndex = GuildData.Guild_Color txtGuildName.text = GuildData.Guild_Name txtGuildTag.text = GuildData.Guild_Tag txtMOTD.text = GuildData.Guild_MOTD End Sub Can you help me debug the guild system with those informations? Thank you Ertzel ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  21. Can you explain a little more please?, i'm not able to fix that problem with only those informations :s
  22. > Hi, i have a error with the Guild system… I put in the Chat /guild make Admin ADM , and the game give me a error : Run-time error 380 : Invalid property value. > > I put all the command. > > Command Name Tag > > V V V > > /guild make Admin ADM. Is correctly? > > Ertzel says: /guild make (GuildName) (GuildTag)... > > Really i need a help. thank you ^^ > > Good work Ertzel! I have the same problem and i can find what happens :s I have just a few knowledge with vb6\. Could you explain me how to report you that error with visual basic?
  23. @eragon2589: > just check the other posts… > > again...first you need to create an item and set it as summon (in item type)...then look for the **item number** in the item list and now go to NPC editor and create the pet that u want to summon **in the same number of the item** (if your 5th item if the summoning item, you need to create the pet in the 5th place of your NPC list) -_- if you look well my question, i'm asking for pet's UPGRADE . I know how to set a pet i just want to know how works the upgrades.
  24. How do the pet's upgrade works? I can't find where i configure it? Thanks for your help and thanks for your great work!
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