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hisherwin

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Everything posted by hisherwin

  1. Where's mah suggestion?!!! Where's the item called "Fapping-Cleaner-Toilet Paper"?
  2. > from what i've heard it was scotts code? i may be wrong Kibbelz one Edit: Kibbelz Dungeon Generator is more advanced and better, it give alot of details on a dungeon and it also make a maze (Which is the only thing that i can't do on VB6)
  3. Lol very clever, the Dungeon Generator or the Zone system was removed xD
  4. Love the map, Interface need more work
  5. > I was considering continuing it, but I haven't programmed in vb6 in about seven months. There has been discussion among the team to continue it however. Let me know if they need me again.. I'm lacking of Pokemon Power :D
  6. I Checked this post because i thought it was like this ![](http://upload.wikimedia.org/wikipedia/en/2/22/Black_Cat_DVD.png)
  7. I already forgot about Eclipse Editor.. but i think it was like this.. Put the Range on Self-Cast Edit: That means, Range on 0
  8. > Yeah, I understand everyone is busy, I could probably pay for a few tiles, I tried messaging andi on skype and I can see he's been online/away etc but doesn't seem interested because he didn't respond. > > > > If anyone's interested in a few paid tasks, inbox me or skype me @pezkooter and we can talk pricing. > > > > I'm just very weak in specific areas. Like side-facing sprites, nature tiles, etc. My strength has always been emulating other people's styles so creating my own is actually pretty difficult. > > > > I can't really do any paperdoll/hair without the side-facing sprite so I'm eager for that to be done hence paying for it. If it is a paid one.. contact Andii
  9. [http://eclipseorigins.com/community/filehost/662b791ef4942a3ed865968e6422d24a.bmp](http://eclipseorigins.com/community/filehost/662b791ef4942a3ed865968e6422d24a.bmp)
  10. Can anyone help me come up with the left leg sprite walking animation of this one? ![](http://i.imgur.com/yb1kUjd.png) i'm suck at creating pixel art
  11. > well theirs andii but hes not free wow that's harsh!! andii is selling himself!? :O anyway, i'll list all the pixel artist that i know who pixel retro stuffs on this site (NOTE: That i know, if you are not listed.. then i don't know you) * Andii * Zetasis * Seb * Mad Hatter * Jumbofile Try asking one of this people..
  12. I'll show mine!! How's it!
  13. noone01001 suggestions won't work on EO3, don't bother try, EO4 already have a build of rendering the interface on screen.. you just have to modify the location on it.. EO3 doesn't have, you must render the chatbox on code
  14. > although im not sure about the lighter green balls of grass, they kind of look like balls of green flames :) your the first one who notice it XD also about the palette, Honestly, they are random. I just pick whatever fit on this window ![](http://i.imgur.com/oiMyIUh.png) maybe it's just coincident
  15. I'll show you a little sneak peak about the new graphics that we are using.. ![](http://i.imgur.com/YGIwPKw.png) To view more daily updates about the graphics, check the forum and register
  16. > Just do a weekly update on Eclipse of everything? We kinda need more members on the Forum that's why
  17. > You want to load a GIF?, With my solution you can make a GIF with a timer. I didn't get what you mean.. Well anyway, i'll just stick with the method i have on playing gif image on VB6 project, it's just that method pause or get stuck for a few moment when loading the gif image which i don't like that's why i'm asking here ehe
  18. > Are you sure it wasn't a spliced sprite in a gif format which the animation was played in a method like a sprite sheet? > > > > Because if you were drawing an animated gif in DirectX I feel like it would try to leave old frames drawn while drawing new ones on top. The way you would render an animation in DirectX would be, splice image, Draw Frame, Clear, Draw Next Frame, Clear, Draw Next Frame, and so on. Well i don't know for sure, I just download a mp4 video and convert it to gif.. If it is possible to play mp4 video on DirectX, then that would be better (but i guess it's not possible)
  19. @Vince, i'll check if i can figure out that way @DarkDino, if i figure out the way on getting each frame on a gif without saving them @Abhi2011, [https://www.sendspace.com/file/zzltsz](https://www.sendspace.com/file/zzltsz)
  20. > I've checked into this before and I don't think it is possible. I have no idea how gifs are encoded so this may seem like gibberish but there may be a library out there that gives the individual frames as a png or or bmp or in some other format which can then be rendered. I saw some projects that render gif image frame by frame but it's hard to figure out how to sort the codes or clean it
  21. > Uploaded there : > > [https://mega.co.nz/#!pBsACbKT!_1BiyxD7ynhrbtvchEtcur458TB97yOwQVoU1QrmedU](https://mega.co.nz/#!pBsACbKT!_1BiyxD7ynhrbtvchEtcur458TB97yOwQVoU1QrmedU) Thanks alot~
  22. If i can reserve a slot, that will be okay :D I'll contact you for info about my game if you allow me
  23. > That's absolutely fine, if it's in a playable state and not too buggy, then that's good enough for me – I favour iterative design. :] Well mine is not on playable state yet.. but i can assure that mine is not buggy since i made it on scratch :P
  24. Does anyone how to load Gif Image and play it using DirectX8?
  25. Use spoiler for that post.. it consume some space :P anyway.. is that base on the dumper engine you made? or did you get the correct formula for each?
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