> @ adisorn > > Search for this line of code: > > ' render player shadow > > and underneath comment out this line of code: > > RenderTexture Tex_Shadow, ConvertMapX(X), ConvertMapY(Y + 18), 0, 0, 32, 32, 32, 32, D3DColorRGBA(255, 255, 255, 200) > > That will stop the shadow being rendered underneath the player. > > Hope this helps. Thanks for helpful reply ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) Edit: Oh!It seem to be working but It didn't work for me ;( .Ok,I found a render player shadow and RenderTexture line but it has another 2 line in same code and I also comment out them too but it didn't work.