Growlith1223
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Everything posted by Growlith1223
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lol sorry and i have to make the GUI png files so they will be transparent?
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hey is there a way to make the buttons on the gui have transparency around it? I need it so other players can make a GUI for the game and yet keep some things transparent :S here is a picture to what i need transparent
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i know, that's why they suck, i will be changing it very soon though XD
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Here is some of my new GUI(I know it completely sucks giant donkey balls but it's temporary)
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and what would the load picture function be? because i am trying to make my GUI totally dynamic. EDIT: nvm i found it and fixed it XD
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hey i have a problem with a gui loading. I am using this code in the frmMenu loading: ``` imgButton(1).Picture = ("\data files\graphics\gui\menu\buttons\login_norm" & ".jpg") imgButton(2).Picture = ("\data files\graphics\gui\menu\buttons\register_norm" & ".jpg") imgButton(3).Picture = ("\data files\graphics\gui\menu\buttons\credits_norm" & ".jpg") imgButton(4).Picture = ("\data files\graphics\gui\menu\buttons\exit_norm" & ".jpg") ```And when it loads the frmMenu, it comes up with a RTE 13 Type mismatch :S…Any help on this?
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Are you sure you added everything and where they are supposed to go in the exact area too?
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yes you do unless you can find a way to stretch the gui through a code.
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sry for double post but is there a way to make it so there is no npc Manager? :/ also i wanna make it so like when a account is registered, it creates that house and make a new Attribute that warps the player to his own house.Is there a way to do that?
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C#| how to make a tcp or udp sockets for Mmo or any other use :)
Growlith1223 replied to showloco's topic in Tutorials
i don't think C# is supported here XD I am thinking of making my game in C# so i might use this :P -
The accounts are located in the Accounts folder…
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so like what you mean is: Make a enumeration that is sent to the server and has the data of the new amount and it creates new maps?
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[EO]How to make a Menustone and use esc to open it!
Growlith1223 replied to Growlith1223's topic in Source
LMAO that is just funny XD -
oh then if you just want a free GOOD painting program(which allows you to resize), I would recommend Paint.NET
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Hey is there a way to make it so the MAX_MAPS is a dynamic number which means if that map doesnt exist, the server creates it and changes the number to for example 101. It's just a little question(hopefully not a lot of coding XD)
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Those are awesome! :D Also thx for the tips!I will post some new ones as soon as i can.
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I'd be happy to do it but i gotta work on my GUI for my game first. When i am finished making my GUI, i will start working on them to be resized.What size did you need them?
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If you are looking for the /command Commands, goto modInput and look for it there.It should be in a sub called HandleKeyPresses or something like that
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…Change the Public Const MAX_MAPS As Byte = 100 to Public Const MAX_MAPS As Integer = 100 now you can use more maps
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Run the game throught VB6 and when the error pops up click ok and see what it says and post it on here.
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Could someone help me on this? >.<
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@DarkScythe57: > I did that but when I try to make it over 255 maps in says over flow! On which side is the error coming up from?Client?Server?
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yes you can…goto modConstants and look for MAX_MAPS = 100 and change it to whatever. YOU MUST CHANGE IT ON THE SERVER TOO!!!
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Hi I seem to can't figur out how to make my graphics a different extension like .PMDDUSPRITE and so forth.Is there a way i can do that? :/I know there is it's just i need to know if anyone could make me a code like that?