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IFX

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Everything posted by IFX

  1. You know, I like your work, I really do. But I feel like your emblem and sig could use some work. Seriously, with such a beautiful artistic hand, why would you have such a simplistic emblem showing off what you can really do? your emblem/sig is the first thing people see, and if you're trying to get work as a graphics design artist putting something beyond impressive there like some of your work ive seen instead of something so simplistic might get you viewed more. just throwing that out there though, if it works for you, it works for you, ya know?
  2. IFX

    Rickyisms

    I tried. I cant watch it. I'm done.
  3. Personally I find mixes with vocals irritating for writing, or programming. And usually I listen to dubstep, or rap, or metal. However I find that when I code calm instrumentals help me the most. Fluidified on soundcloud has the GREATEST tracks for doing things like coding that require focus. Seriously. Check him out. [https://soundcloud.com/fluidified](https://soundcloud.com/fluidified)
  4. > Ah, okay. I agree with you. I too am on SoundCloud, but there's still quite a handful that don't know I compose. Admins? c: What he said^^^^^^ do you possibly think we should go to administration about this? or just let the thought brew? Also, I feel bad for ignoring crest. You did a fantastic job for having learned this song literally today. Impressive. Good job sir, better then I coulda done.
  5. > [http://www.soundcloud.com](http://www.soundcloud.com) Yeah, I have a soundcloud. I meant just within the community of eclipse. Because just posting a link to soundcloud in the off topic section doesn't really shed light on who has musical talent in the eclipse community. I think we need a full section for sharing and recognizing music within the community. Idk though.
  6. I think we need a music sharing forum section. I kinda started rapping. and I produce dubstep, which makes a weird combo but it works. And I'd love a place to just post my shizz. ya know?
  7. Playing dark souls till my hands cramp up and my body combusts from rage. Then maybe some pixel art/working on my book.
  8. Thank you for this. You are like a fountain of youth full of information. Thanks.
  9. I sent it, my user name on there is InFernouX
  10. if uh… you need any beta testers by chance, shoot me a pm. I'd be happy to offer my services.
  11. I guess its doable though… I'll look into it more on my spare time. I guess the point of this q/a was more of a concept share then anything.
  12. So my question is pretty much exactly the same as above. For simplicity I'll explain this quickly, using Q as my variable. I have 3 If statements, checking to see if a player doesn't exist, if a player exists and is offline, and if a player exists and is online. and in each situation it sets "Q" to be a phrase. each phrase fitting the context. "I'm sorry, but the player is offline" or whatever else fits. Now this is where I encounter the problem. I need to send "Q"'s context, what "Q" is set to be, to the client. And you cant just simply do "buffer.writestring Q", that errors. And Buffer.Writestring "Q" would just send the letter Q. So what do I do? I've tried googling it a dozen different ways. and have come up dry. So is there a way to fix it? or do I just need 3 different buffers?
  13. IFX

    Member of the Month

    IFX nominates Ahbi, for being such a big help with the older engines. maybe when I'm a little bit more…. not shy I'll nominate myself.
  14. Thanks, I ended up trying to do things a different way that ended up being even more difficult. Could I possibly message you when I have an error? (saying as you appear to be the only person responding)
  15. So, in an attempt to code a little thing, I came across a minor problem. I have no idea how the server tells who a message is from or who it is to? Like all the server reads in the message is what the message says. so, how exactly would someone go about sending a message to a specific player? or does no private message system exist and would i have to code one? because I am prepared to do that but I dont want to have to.
  16. IFX

    What happens to it?

    hm…. that was a lot less interesting then I thought it would be.
  17. > I kinda want one of the rocks… Me too now. You've got me curious…. update on latest purchase, I haven't made it yet, but when I get tax returns I'm gonna get a new android.
  18. … I like windows for one reason. I KNOW windows. I dislike mac, for one reason. Its TOO CLOSED/CONTROLLED. on the topic of it being terribly coded, yes, its design is a little buggy, and it does have some issues from time to time. and like most os's it does deteriorate from time to time and need a new download, but I like that windows can be used by so many people, and can be used so many ways. its for the average joe. And i've toyed with linux a little bit.... and i find its layout clunky and annoying. just my opinion though. On the topic of viruses, even if most virii are coded to attack windows (because of its publicity), and no antivirus out there will ever be able to stop them all, I find if i leave the porn to tumblr, and avoid sketchy downloads, the worth and usability of it all outweighs the consequence of getting a virus.
  19. So first off, with English not being your first language, I would like to compliment you on doing as well as, if not better, then most English speaking people on here. That aside, the client seems pretty great. Keep up the good work.
  20. IFX

    What happens to it?

    > I honestly didn't understand what you are trying to say. From the looks of things, I think you are trying to say what would happen to a packet with no data in it? > > Well it's up the the person who writes the code to decided what happens to a packet. There are some packets like CPing and SPing that don't need any data. They are just used to calculate the ping. They do get handled in their respective method. As soon as the data is received the client/server handles it based up on the packet index (packet index = C(somepacketnamehere). If their is some actual data with in the packet then the programmer can specify to read the data. If not something else can happen when the packet is received such as sending back a packet to the sender (like in the case of the ping packet). What I was asking is what happens when a server gets a packet it doesn't know what to do with? because I did send the server a packet that wasnt defined on the server, and it didn't react. So obviously nothing harmful happened, but is there anything that might have happened? what could possibly be harmful about it?
  21. > First of all, your topic title is misleading. When I saw Java Script I thought this question was about JavaScript and not Java. Secondly, none of the vb6 servers afaik have this functionality built in. You could add this on your own if you wanted to. Well, no the question was asking if A, it was possible? and B, if anyone could point me in a direction. I would love to implement this. however, I do not have the coding skills to do it without a reference, or at least a similar thing to reference. It was more or less me sharing the concept in the form of a question. I will change the title to resolved.
  22. IFX

    What happens to it?

    So, I was wondering what happens to data you send a server? like useless data? for example lets say I'm in EO3, and At the bottom of all of the C(somepacketnamehere) b.s., i where to put one that the server didnt have. and send something to the server using that. what would it do? because obviously its nothing, but why doesn't it error from unknown information? or react in some negative way?
  23. > ABHI STUFFS I didn't realize that vb6 was used anymore outside of eclipse. It is kind of… dated. I figured that here would be a better more viable resource then most.
  24. So if anyone has ever played minecraft, and watched the developer console, its rather interesting to see what kind of things come up. and I was wondering, if there was a way to see another text box on the server that shows something like this: (IP) (username) sent (packetname) server sent (IP) (username) packetname with the option of which packets to ignore on the console? like ignoring movement and things like that. so you could see who is accessing what shop and who is trading with who, and different things like that. I feel like it is a far fetched concept, but it would be cool.
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