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PKDemon

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  1. > Yours is actually different. In your Client/Data Files/Config.ini change GfxMode to 1. i dont see GfxMode in my config file
  2. i have having the same problem but mine is when i login and then select my character it doesnt show the game server i have attached my error log from my client [attachment=993:errors.txt]
  3. PKDemon

    VPS

    i found a place that sells windows vps for 8 bucks a week and it got 1gig ram and 500gig bandwidth along with 100mb/s connection [http://www.limyvps.com/prices](http://www.limyvps.com/prices)
  4. it is a program that will take all your maps that you made and makes one big map u can put up on your website as a world map for people to view :P
  5. i was wondering if there was a program to make a world map for your website and if not would it be hard to code one (i tried the one from XW but it didnt work haha)
  6. @Her0â„¢: > How I wish this was released
  7. i cant wait i am wanting to test it out and see how it is :)
  8. well i am sure you could make these prolly work through the client but would have to make it my secure
  9. @Joost: > There is absolutely 0 security in your code, I can get admin access and remove yours by just sending a few packets to the server. Do a check if the admin access is high enough before setting/removing access, for examples of that just check the security for the other / commands. i will look into i am still kinda of new i found this and just started messing with it @Joost: > And do you have a friend called "Not Playing" that you really dislike? Otherwise Im guessing what you're trying to do is > > ``` > If IsPlaying(name)=false then exit function > ``` idk i just copied the code from the right click menu on the server and put in the function to be able to use it
  10. i know this is an old post but i found it and was messing around with it and started making commands with it i have made 2 so far one for making admin and the other removing admin but plan on making one later on but here is what i done after u replace the code in the first post ok u need to add this code in above the Select Case (txtChat.text) ``` Dim Func As String If InStr(txtChat.Text, ":") Then Func = Split(txtChat.Text, ":")(1) End If ``` to explain the above code what it does is split the command from the name example admin:Jimmy it will split admin and Jimmy then it will be used in the select case statement which will allow the commands to work right you can change the ":" to anything u want but if you change it in the above code you will have to change it in the command code to find this ``` Case "cls", "clear": txtText.Text = "" txtChat.Text = vbNullString ``` add this after ``` Case "adm:" & Func, "admin:" & Func: MakeAdmin (Func) txtChat.Text = vbNullString Case "radm:" & Func, "radmin:" & Func: RemoveAdmin (Func) txtChat.Text = vbNullString ``` ok and the last part i done was made two functions for the commands which will go above (that is where i put them but u can place then anywhere in the code) the Private Sub txtChat_KeyPress(KeyAscii As Integer) ``` Function MakeAdmin(Name As String) If Not Name = "Not Playing" Then Call SetPlayerAccess(FindPlayer(Name), 4) Call SendPlayerData(FindPlayer(Name)) Call PlayerMsg(FindPlayer(Name), "You have been granted administrator access.", BrightCyan) End If End Function Function RemoveAdmin(Name As String) If Not Name = "Not Playing" Then Call SetPlayerAccess(FindPlayer(Name), 0) Call SendPlayerData(FindPlayer(Name)) Call PlayerMsg(FindPlayer(Name), "You have had your administrator access revoked.", BrightRed) End If End Function ``` if u find any bugs in the code please let me know and i will fix them as fast as i can :)
  11. PKDemon

    Make a packet

    well i know there is another 2g engine out there that does i am trying to do on this engine but i dont like the other enigine so i guess i will keep trying and trying until i get it to work i guess or someone else figures it out
  12. PKDemon

    Make a packet

    @[rose: > link=topic=79593.msg853673#msg853673 date=1335228823] > Why're you using a PHP script in EO? > > EO utilizes a byte packet array system. If you follow the patterns used in modClientTCP, modHandleData, modEnumerations and modServerTCP you'll find a grand example of how packets work in EO. > > You use an instance of the buffer class, which can be found in each project (client and server) and write your data. Then the recipient handles that data through the modHandleData procedures. > > In this case, you'd have something trigger the packet to be sent, maybe the client loading the GUI, and it'll send the packet you've written in modClientTCP, say you named it GetPlayersOnline, and then when the Server received this packet with modHandleData. > > It would then process the received information through a defined procedure in that module, and in turn send another packet with ServerTCP that returns the requested information, which once again, is then handled by the module modHandleData by the Client. > > The client then uses its handling code written in that module, to receive the information sent by the server. > > The tutorial provided above shows all this and more. what i mean by using php is sending a command to the server say like "getnames" to the server using php and then when the server gets that command it will then get all the names of the players that are online (if any) and then send that information back to the php script which in return will display it on the website
  13. like i said i was bored and just made it up (but my map skills i do need to improve)
  14. PKDemon

    Make a packet

    i will look through the post and see what i can come up with but what i am having problems with is that how i send the command from a php script to the server and then the server send the info back to the script to display it
  15. PKDemon

    Make a packet

    anyone out there ?
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