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dream1204

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  1. Hi, Robin. Do you figure out which part is misstyping? I've looked all the part about MAX_PLAYER_SPELLS, but I can not find the error. Thus, I can't use more than 35 spells…. plz help me. Thank you very much!!
  2. Really? So everyone uses EO can use no more 35 spells? Thanks for your reply :cheesy:
  3. Hi, I got a problem with my spells. I have created 60 spells by editor. However, I can not use spells over spellnum 35\. For example, My 36th spell is "heal". When I create a spell item of this spell and let my character learn it, my character can not use the 36th spell. (When my mouse point to the spell, there is no description of the spell) Does the MAXSPELLS matter? Sorry for my poor English. Thank you for reading:)
  4. I did the way you said. The editor do save the double vitals. However, when I cast the spell. It does nothing to NPC? why does this happen? :confused: thanks a lot!
  5. Does anybody know how to solve this? Thank you very much>
  6. Hi, I got a little question. Since I want to set the spell vital by double, such as 1.8. So, I change the scroll bar in spell editor to text bar. (My EO version is1.50) And change the code to this: ``` Private Sub txtVital_Change() lblVital.Caption = "Vital: " & txtVital.text Spell(EditorIndex).Vital = txtVital.text Exit Sub End Sub ``` However, when I type in "1.2" in the text bar of spell editor and press "save", it turns to 1. How can I change the integer to double and make it save it? Thank you :cheesy:
  7. I got a little problem. I just copy all your code and follow the step. However, the name of NPC and Strength overlap. I've checked the code several times. I am sure the X,Y,A,B coordinates are correct. plz help me with this:)
  8. redo this 4 times. I make it works! Great! Thanks a lot. However, I got a little problem that in my chance value in editor, there will be a huge number in it… Everytime I want to change the chance, I have to delete it, then type in. Just like pic in my attachment.... Thank you very much!
  9. Sorry…. haha This helps me a lot. Thank you!
  10. OK! I got it! That's why I couldn't see Scripted in list. This help me a lot. Thank you sooooo much!
  11. haha sorry… I am newb.... What do you mean by compiling it? I just change the text in the file by VB. Then hit ctrl + S to save it. Should I do more step to load it? Compiling?
  12. Thanks a lot. This mod helps me a lot! I just wonder that does I miss any step to save the file and load it? Because Whenever I use VB6 to edit my file, the game doesn't change. What can I do for this? thank you soooo auch!
  13. Here is the problem… I download someone's source. And I change some words of NPC's speech box. Then save it. (using VB6) Then, I open sever and EO. The words in speech box doesn't change?! :mad: However, when I back to my file. Those words actually changed! Thus, does that mean I miss some steps like load the file into the sever?
  14. I've redid this 2 times…. but the scripted still doesnt show up in the editor...... Can you help me with this :confused:? thx!! I also tried the scripted item. The same thing happens. There is no "Scripted" in my editor. I did follow all the step closely and when I open frmEditor_Npc, the list do haves "Scripted" in it. However, my editor doesn't show these up..... I like ur tut very much ;)
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