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Socuine

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Everything posted by Socuine

  1. Socuine

    Dx8

    Great stuff Robin. Not epic, but awesome! Keep going! :D!
  2. @Craselin: > Thanks, im going to try and touch it up a bit and make it a bit more neat, I'll upload it again when I do I'll be waiting. I don't really love the current revision. :]
  3. @Toranos: > Yeah I agree, good work on them Socuine. :sad: Ofcourse, Toranos gets all glory for creating them! :D
  4. @Prince: > Your team recruitment so strict. If I do good in your game, Will you pay me? :confused: How can that be strict? XD!
  5. It seems I have to make a decent DEFAULT GUI.
  6. @shengbeng: > is the sprite work? What?
  7. So.. Created these in early 2010 for the fun of it, but perhaps you can use it! ![](http://www.ambershire.net/user/socks/free.bmp) ![](http://www.ambershire.net/user/socks/free2.bmp)
  8. Socuine

    Trollololol

    Pretty easy, plus, pretty easy to apply to the tiles. Open up a tile set in Photoshop. Select every tile, except for the purple, transperacy. While selected, duplicate it to have a second layer above the root later. Having the new duplicated layer selected, go to FILTER > BLUR > GUASSIAN BLUR > apply a value of 1.5 or 2.0 and hit OK. While selecting the layer that has been blurred, hit CTRL + U to open up the color editor. Slide the middle GLIDER to the left to saturize the blur. Now, having the blurred/saturized layer selected, put the layer on Overlay or Soft Light.
  9. @Mr.: > This is me 'backing' him up. > > the only way I'll get bloody peace on my MSN. Lol wtf? xD
  10. @Grizzy: > Congratulations? Hey, thanks! :D
  11. Socuine

    New GUI WIP

    Give me the exact same GUI without the logo on it, and I'll make a better one. The latest is indeed an improvement.
  12. Socuine

    New GUI WIP

    @Sekaru: > I have to disagree about the font affecting it in any way, though they are a bit flat, bevel and embossed the buttons and logo a bit: > > ![](http://I.imgur.com/dXhGw.png) Alright. It's still far from being representative though.
  13. @Xlithan: > How in the hell do you figure that one out? I used this tutorial to make the logo: > > http://psd.tutsplus.com/tutorials/text-effects-tutorials/how-to-create-a-gold-text-effect-in-photoshop/ > > You can't say I copied a logo just because it's the same colour. It looks nothing like the Ambershire logo…. I used to exact same tut, years ago. xD
  14. Socuine

    New GUI WIP

    Right, the buttons share the same font as the logo. Try to seperate those. Also, the buttons are so flat. Try to emphazize them with some embossing. :)
  15. .. I don't LI- wow pretty amazing dude. Really gives me a RETRO feeling. Go on!
  16. @BugSICK: > this game looks like iphone "across ages" very nice. That's a big compliment, thank you. :]
  17. @Pikachu!: > Well, Here's my attempt. The Ice Hammer :D > > I've never actually succeeded in making a Crystal Item before. I never got the shine right. D: Lovely Crystall Hammer Pikachu! :) @Mattt183: > Ya, what I found for me to be better is, to spread out the white, and not just clump it in one place. > Here's my first attempt at a sword > ![](http://www.freemmorpgmaker.com/files/imagehost/pics/5964a86e30f0f288b520f78bada7b104.bmp) Great stuff! Keep going at it!
  18. Hey, the logo you made is quite.. Minimalistic. Basic use of bevel and emboss. I made one quick for you just to let you show what you can achieve with bevel and emboss if you mess around: ![](http://www.ambershire.net/user/socks/logos/soldierstale.jpg) If you want it, I can send you the PSD + Font.
  19. @kyoghin: > Nice graphics, I've lurked on these forums for years and it's refreshing to see some solid stuff every now and then. I just have one comment right now, your chopped trees, the color of the wood looks exactly like the bark, maybe change the color to replicate real trees. > > Keep it up, seen lots of promising games as elaborate as yours with good pixel artists/programmers abandon their projects. :/ Thank you for your reply. Alot of people are refering to the Trunks, with the used colours. I appreciate it that you take your time to tell us. We'll put these suggestions in que and elaborate about improvements!
  20. @Chief: > I dunno, Kinda like socuine's better. I like how "soft" his looks. Yours is way better though! e_e .. I shouldn't rush things. Good job!
  21. Yup XNA. :3 .. Probably will do more tests with some particle I made. To be continued!
  22. Alright, I guess it's time to show you guys our "Sample" particle engine. This is WIP and just shows you what we can achieve using a particle editor. Particles can be used for environmental situations or even skills. Check out the video below (note, video is recorded using a cheap, but free app. Don't mind the quality): http://www.youtube.com/watch?v=V-UColBJZ9U
  23. I like the fact that the green doesn't follow generic colours, but uses semi cyanish.
  24. @Chief: > ![](http://localhostr.com/file/V11IRHe/rbo.png) Awesomeeeee. @_@!
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