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zeph77

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Everything posted by zeph77

  1. I'm not that much of a solid programmer but what you want to make depends entirely upon you the programmer. Make what you feel might get others attention or what you actually want to make. If you have some good knowledge of C++ then you can probably get away with writing something simple. I guess I can just suggest a few things that I would try to attempt. -A simple game application: Xna is really easy and you can probably get something very simple done within a week or so. Since your using C# you won't have to worry about the low level crap. Everything is setup for you and you'll have to write out the logic. -An image slideshow maybe where you can upload images and display them in a slide show sequence. thats pretty much what I can think of at the moment (tired) that can be a bit simplistic. If you want, try something even more complicated depending on how long you have. Good luck!
  2. If you want you can try C#, I personally like it since its simple yet powerful. The only problem is portability meaning you have to find some way to port your C# and whatever else to specific platforms like mac or linux which you can use Mono. This is coming from someone who started with C++ as his first language and I am still learning both to this date because it takes a long time to learn and master it. The reason I said C# is because you get into OOP(object oriented programming) fast since C# is strict on that subject. Its also easier to manipulate the windows api since in C++ you have to remember all this weird lettering crap and it can get annoying. I think the new implementation of C++11 changes it though so idk. Go for whatever language, I would research on google and look at a couple games written in the different languages. If you want to be in a game development company working on AAA titles then you should check out C or C++ since they deal with the low level part of programming but can do high level stuff too. For some reason Java is great also in certain areas but you need to know what to do or else your performance sucks so much. Minecraft had this problem for years until they finally improved it but you still feel the slowness of java. It also has the ability to be on many platforms, the phone is its primary target. I would recommend these: -python :Why? because its used a lot today in the real world and its pretty simple in terms of syntax and what not. -C# : because of the direct push into OOP and the ease of programming, things become simpler and you can do things faster then the other C languages like writing a GUI. -C/C++ : its still the standard language for video games in the AAA realm mostly but its very powerful and efficient. If you need speed and great performance these two make it possible but not like the other languages can't do it also. like some have mentioned as well there is the web development side of programming things. These are mostly considered mark up languages but anyways: -Html(5) and css(3) : the main part of a website, with these two you can make a good website and its important to know because a website SHOULD run fine with only these two. Some people disable javascript. -Javascript :scripting language which is great to use in your website to deal with the client side part, making things function and do stuff. don't mess with php yet since you need to know how to secure the server so no one just pops in on you. All of these languages have videos on youtube so check them out. Buying a good book won't hurt either.
  3. > "C# seems to be able to do some web stuff too." Just **some**? Say hello to [http://www.orchardproject.net/](http://www.orchardproject.net/); it's an ASP.NET CMS written entirely in C# (back-end, obviously). And bro, you either have some serious misconceptions about what game programming is or you've been lingering around people who have no idea what they're doing for too long. > > Those math courses are entirely necessary if you ever want to break into the industry or even do it as a hobby without banging your head against a wall, and I wish my math was as good as I'd like it to be for just that reason. Too many times have I wanted to do something and I've been stuck because my math isn't up to par, and that's only in 2D. There are tons of uses for linear algebra in 2D game development, including rotation, scaling, trajectory (moving objects in other than a straight line requires more than just simple arithmetic), the list goes on. > > If you're just wanting to do game development as a hobby then I wouldn't get involved with CS; you probably wouldn't be interested and it sounds like you're turned off by what it (CS and game programming) requires. Since you're in college I think you'd be interested in visiting www.dreamspark.com and www.pluralsight.com. DreamSpark memberships include a free 90 day trial of pluralsight, and pluralsight is a great way to learn just about anything you want to know about any language. DreamSpark also provides you with Visual Studio 2010, 2012, and some other cool stuff (Expression Studio 4 Ultimate, includes Web, Blend, and other things you might use for web development). Thanks and yeah idk if I would do actual computer programming as a job since its really hard to get in anyways from every programmer I talked to in the industry told me. I went to an interview just for a junior position to get some training at least and they said they don't mind training but they did VB.NET mostly and only some C# which I didn't know how the syntax worked. I did mess up on this opportunity because some things I said(I acted like a bad ass..) and thats why I didn't get it. They wanted a senior anyways. I will def. check the websites out and see whats up, web development seems fun and I mostly like to deal with making UI's and just anything 2d at least for now. I'm enrolled in a math course also at the moment but I was moved way back to arithmetic so I have to start over again which is fine. My goal is to make my dream game of a 2d action rpg(fast paced but not too fast). I would love to learn how to make it online but thats another thing that I hope a good book on C# would cover. For now I think ill just read the book you suggested. Thanks for the help and have a good day sir.
  4. Alright thanks and ill do my best. I'm still in college but the thing that makes me angry is they want me to take math courses for the CS degree and they told me they don't have all the courses so I have to transfer or some crap. Also I heard the programming classes sometimes get canceled because people think its too hard and they drop out. A lot of programmers told me that math isn't a very big thing and by math I mean stuff like linear algebra, calculus and the like. I'm not too sure if I plan to do any 3d stuff so thats why I think its lame. Mostly in games I see people just add, subtract, multiply or just divide things. I'm thinking of just getting a good book on C#, sitting down a few hours and just reading it while taking notes just like I would in a classroom. In college i'm just leaning toward the web development side side of things since I want to become a web developer but I like programming so I want to do it as a side thing and freely. Right now I just got html(some of 5)and css(some of css3) remembered and just a bit of javascript. C# seems to be able to do some web stuff too so I guess its a plus.
  5. Thanks and I have been dedicating most of my free time learning C# atm through some video tutorials and some tutorial written out from a book just more simplified. I might just get a book when I have enough money or just keep searching online and I just think learning in college would be a waste of money since it seems a lot of resources are online now and I just finished a web design class that yeah.. it taught web design but hardly touched on html and css(I already knew html/css at the time) which made my teamates feel like they weren't learning everything and thats why I brush college off, If I do get a degree it won't guarantee me a job. Its just I always wondered about making things with C but I guess its hardly done anymore and mostly used for engines and like you said, hardware. I actually do have 2 questions though about C#. Can you make a great engine with C# without the fact that people consider C/C++? Also when learning C# is it better to mess with the console (i did this with C++ before I got into the UI stuff) or both console and windows forms? Not that I would even try to attempt to make an engine in the future since there might be some out there but just a thought since people say it wouldn't be as great. I guess I'm just a bit paranoid as to if I learn a certain language would it be a waste of time learning it or would it stand out. Anyways thanks for the reply and sorry for the random questions.
  6. Hey everyone, this time I got a couple of questions upon the C programming language. At the moment I am learning C# which I find to be pretty easy in terms of actually simplifying some stuff but I had a few questions on C this time. First, In C programming memory is managed with the malloc() function but what if somehow an error occurs when you try to allocate memory for something? Wouldn't that cause a leak or is there a way to avoid such a problem? I know in C++ they added the smart pointers to help with C++ memory allocation but I was wondering on C. Probably not the best description but I read somewhere that leaks can happen in a similar way. Second, Isn't it possible to apply Object Oriented principles to C as well? i'm starting to see a lot of people as of this year and idk about next changing back to C. I guess it could be the challenge of using such principles in C but since you can why don't people actually make games with C? Third, Compared to the other languages, is C more easier to port or can it just run on different operating systems? I know windows and linux can but things like ios, android, ect… Even though C# is really nice, has cool features and just makes things more simpler I just think C is important and its not to huge to actually learn either just the memory management and lists take up most of the time to learn for me. So Im trying to get good at both worlds but like I said my main focus is just making software someday, game development(mostly 2d side scrollers, arpgs, rts) I don't want to touch on 3d anytime soon. Also even making tools since C# seems to be good at that. Thanks for any reply's and I'm trying to practice 2 hours - 4 hours a day in this.
  7. Thanks everyone for your input as I really appreciate it. I've just had a hard time with actually making something out of what I already know. To be honest I'm starting to see more C# jobs so thats probably a good way to start off and XNA seems like a very helpful SDK to use for games and stuff. I guess ill start learning C# more, I understand classes and such already and I use them mostly when making objects so Ill give it a go. Ill see if I can get that book you mentioned and start learning some stuff. There was some online tutorials I saw but the person uses windows forms app mostly which doesn't explain how to make things without having to actually use the forms. Kinda like with C++ you use the console first then you step into a more graphical approach. I just see theres more tutorials on C# now so it would be easier to get help. Thanks again everyone and I hope I can get somewhere with this. ~Zeph
  8. Alright guys me again yes… This time I want to ask a question that still makes me think whether I should move on or just improve on what I have. Basically I have been learning C++ for 2 years and this was all by myself. It was the first programming language I ever learned and I grasped it well after a year or so. I've been seeing a lot of people stating C# is much more easier and I tried C# out which has a really nice UI maker for windows thats much easier than the C++ version. So my question is should I continue to advance in C++ since I know more about it or should I move onto C# to make things more easier for me still as a beginner. I never really made any programs with C++ other than a space shooter game with a tutorial mostly helping and doing the work, I made the start of a game I wanted with a screen and some buttons for the menu which switches states. There are some things though that make C# a bit different for me and make it much bigger and thats the fact that you can use other keywords in functions to give them a stronger feel: static public void funName() { } and other keywords I never really dealt with like: forEach and what not which doesn't bother me too much. All in all I just want to know what would be a good choice. I'm still considered a beginner since I never programmed anything serious and I want to do something constructive and maybe later deal with games. The only api I used in C++ was Allegro5 which is really nice and easy but there has to be something a bit more simple and effective. I plan to at least get a job as a web developer or a software dev/programmer. I go to college but I know they won't help me actually make programs.
  9. Hey everyone I'm just asking is all but can anyone with vb6 add .ogg support to a project I have with eclipse. I understand midi's take less space and possibly have a more smoother play but there is not that much midi's out there and not enough for the game I'm trying to make(fan-game). I could do this myself but yet again visual basic 6 is hard to get now and I don't want to get it free cause its unfair to the people who worked hard to make that IDE. So this is just a favor I'm asking and I have to do it on a previous project I have so I have to send it due to the fact that someone removed the 'drop all items on death' which was one little thing I needed before. Thanks again if anyone could and even if not. Sorry for being a nub. Just PM me if interested and Ill have this removed after if any help comes. That way it helps the global/mods. here. Btw I'm using **Eclipse Advanced** just as a notice.
  10. Hey im having trouble with the even system, I did exactly as you did for this event that im trying to do but it won't work. Heres a pic of the whole event: [attachment=315:ex1.png] Here is the conditional branch: [attachment=316:ex2.png] I know how the conditional branch works but idk it just won't even start the event up. It just blocks me from going and I set it so you have to have an item to go through. I have the item but it won't let me through either way unless I do walkthrough but that makes you go through without the item also. If anyone can help that be great, there must be something im not doing right.
  11. Yeah it didn't work,even with EO v2\. I guess it has to be done with No-ip port forwarded. I tried the No-ip method without port forwarding and it still didn't work so its really weird.
  12. They are connected to my network its just when the put my ip in the config. area for the client and load the game up and connect it wont work. It says "Server may not be up at this time, please try again later or visit eclipse ect.." So I guess ill try port forwarding or have one of my friends host the server but if that doesn't work then theres something wrong.
  13. Hey guys Im having an issue with this version. I sent the client to people we set the ip to what my ip was on Hamachi and no one can connect even though we got it right. It says the server is offline when its online and everyone is connecting to my ip. So does this still work with hamachi or do I need to actually port forward and will it work? has anyone tried it out? I like this version alot but this is the only problem. Thanks if anyone can help.
  14. Yeah thanks everyone for the help and just wanting to do this. I gotta get a hold of VB6 later somehow just in case and get the lib. files. Thanks though, I really appreciate it.
  15. Hey everyone, first I want to say yes,,, I found the part under **'onDeath sub'** which had a part about if a player dies **all items** in inventory plus equipped **would be dropped**. I removed this part but the problem is I can't build so that it updates the original file. It wont open serverlog or something related to that and I think the reason why is there is library files missing(that i'm sure I have to download). So I wanted to ask if anyone can **do** this for me, I know I can do it myself but the only languages i've been around are C++ and basic C. There's stuff for that cause its updated constantly but VB is no longer updated so there's not much to get. So can anyone do this for me as a simple task? I'm using Eclipse Advanced, whichever is done either by downloading it or me sending my folder with the stuff. Just send me a PM if interested and Thanks if possible and I just need it done as soon if possible if that's ok. That was one thing I forgot about and it would make the game I want to make much calm instead of people raging. **Sorry** if this is off topic or not related to this board, If I had everything I'm sure I can do it.
  16. EO doesn't use scripting, you would need to know visual basic 6 in order to edit anything or add onto it. So no you don't need to know coding or scripting to use it, if you want to add stuff then it will require you to know Vb6\. Good luck.
  17. zeph77

    My Menu Gui

    If this was coded in then cool, the coding part is important but then the art is too. Once the coding is down, time on the art should also not be rushed and looked at. change the blue background color to something else, maybe add a certain pattern to the background so it doesn't look all plain as if you were making a slideshow presentation. Add come color to the buttons and that bottom area and make sure all the colors you use fit the whole style or else it would just be a color mess. Take more time on it as alot of people just rush things so they can show it off later to realize it might get bashed. If your coding, maybe adding a transparent box with text or something that can blend too, idk. I would check out some GUI's on google also to get an idea. Not trying to be rude but what alot of people have to understand is before something is shown it should look decent in coding and art. Its great that you made the GUI menu and if it was coded, thats great as well. If its art then improve the art and find colors that would grab someones attention. Good luck. also some people are just trying to help so you don't get bashed and thats why you'll sometimes get negative feedback but its nothing to be offended about.
  18. after playing it for quite a while here's what I think and I know some may agree and may not: Pros: You can upgrade shields and other items(Bow ect…), temples aren't as long, In order to upgrade you need ingredients(same for potions), The game is suppose to take place before Oot(mostly resembles TP), strategy is needed to beat certain monsters and maybe some bosses, Different tasks to do before entering a temple, really nice storyline with actual cutscenes. Cons: The wiimote is annoying sometimes and you have to shake the crap out of it in order to break free when something grabs you, shields can break except the hylian shield, The advice Fi gives isn't detailed sometimes, Some of the npc's look like pigs and just suck, expected realistic graphics but I guess the blend is ok. I don't know what else is bad but thats pretty much it. Other then smash bros, and some other games I think zelda skyward swords is one of the best. alot of the wii games suck but I guess they improved this zelda gameplay-wise so I guess if you have no other wiigame, get this one. Note that some puzzles you run into SUCK HORRIBLY but then you find out its easy and rage.
  19. zeph77

    Need help please

    @nilly70: > I am pretty new at all of this so im sorry if I dont under stand the first time you tell me something lol :) > A: I cant seem to find a good water tile set > B: I found some pics of tile sets but I dont have a clue what to do with them.How do I download them? how do I put them in the map editor? > C: I dont know how to make a tile set but I guess that dont matter rite now > > and I will probably have more questions thank you for your time :embarrassed: A:theres a resource section on the forums and there you can find stuff like tilesets or places to find them along with everything else. Here's something the Admiral put together: http://www.touchofdeathforums.com/smf/index.php/topic,37984.0.html B:You need to save them in Paint which is located on your computer under accessories(Start>>all programs>Accessories). In the client folder of eclipse there is a folder called "Data files" which you go there then "Graphics folder", find tilesets and bam add your image there which should be a (.bmp aka 24 bit-map). C:doesn't matter but it does make your game more interesting and if you can hire someone which is rare on here or maybe not then you should be good but I think they would expect some experience from you maybe. Not programming but maybe other things. No problem ~Zepher~
  20. zeph77

    Regarding C++

    Yeah I only have a windows at the moment since I don't have money to buy a mac. I don't know if I made the right choice of buying the right book but I bought a book called "The C programming language" by Kernighan and Ritchie, who I heard invented C or at least people say, i don't know really but it is a C book and it seems pretty basic but chapter one which is a tutorial gets right into the whole thing like "Hello World", and then it gets into arrays and pointers but then again its just a tutorial so idk if I need to be reading it or just skip to chapter 2 which talks about Types, Operators, and Expressions. The cover says "ANSI C" which I heard is some sort of required standard so thats one reason why I chose to buy this book, the others were Objective-C which I have no idea what that is but I guess it would have worked since C is just C. The book isn't as big of a book as my C++ one but i think its a good start. Once again thanks and I think Ill stick with VC++ since I tried using bloodshed Dev C++ and its just wierd and complicated to just compile simple code.
  21. zeph77

    Regarding C++

    Thanks for the great, detailed information on this subject Stephan. I think as of now I may switch to C since I mostly see programs and games created in C. C++ seemed kinda easy to me at one point but I don't want to deal with all its flaws it has. As for now all I need to do is get a compiler unless I should keep using MSVC++, but really thanks for the info. and now I need to go and find a good C book since I only have a c++ one. Once again thanks and thanks to those who encourage me to at least get into programming. ~Zepher~
  22. zeph77

    Regarding C++

    So should I learn C first and C++ after, are they similar cause I remember one guy just said the (++) means C with more added to it. I want to do this on my own as make games solo but I do plan to work in the game industry but as a 3d CGI animator, some areas though say programming is good to have so I want to be able to have some programming knowledge and make a game. Is C easier to understand or can you link me a good C tutorial video, the one I'm watching for C++ is antiRTFM's video c++ n00b spoonfeed or whatever its called. I need something similar to that probably and do they use C in the game industry, other then c++ as in is it widely used? thanks if you can answer this and thanks for actually putting out good information and encouragement. I was able to learn from the video series above how to make functions,classes, transfer variables from a function to main, I learned a bit about arrays and how they can store data and I think they are used to make the grid for making a level, I learned a little bit about pointers but I guess I can learn that if anyone can provide a simple easy to understand C video. I can always google it but you guys know this stuff so any resource that helped you please do post. -Zepher-
  23. @MrMiguu: > Have you asked your college why taking a course in C is a prerequisite to taking a course in C++? That seems very peculiar to me. To be honest I'm not sure, I think Ill have to ask since many people say C and C++ are almost similar. But C++ seems more commonly used in the game industry so.
  24. @MrMiguu: > I suggest you wait for Eclipse programmed in C by Stephan. That code will be more desirable than anything I could whip up. Plus, C is very close to C++ in terms of syntax. Ah ok, I want to see the difference from what C can actually do. (totally of topic kinda) In my college in order to take a c++ class they say I need to take a C class, in your opinion do you think its good to learn C first? Thanks for any reply you can give, Ill still want to definitely try your version though since I see you have an interest in 2d mmorpgs like maple If I'm not mistaken xD.
  25. Hey Mr.miguu aren't you planning on doing something with c++ later (forgot what it was) anyways looking forward to using this for a game I have planned. Although I want to learn c++ to make a game similar to maple, wonderking, and the other cool 2d mmorpgs.
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