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XPiXel

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Everything posted by XPiXel

  1. Get administrator access and hit the "INSERT" key. Then, the admin panel will appear.
  2. So, I've seen Crystalshire and Skideria. Both which had an image slider. I was asking how you make an image slider, and since this is unrelated to the Eclipse development, I had to post in the off-topic board. Please answer this question of mine.
  3. So, I'm new to making tilesets and I tried to make some for my modern game. [![](http://www.freemmorpgmaker.com/files/imagehost/pics/9edf3abd29415bba74c65e814cb61076.jpg)](http://www.freemmorpgmaker.com/files/imagehost/#9edf3abd29415bba74c65e814cb61076.jpg) What do you think? I removed all the text by the way, the ones in the shop and the billboard. Except maybe the stop sign.
  4. **EO 2.0.** **I never wanted CS:DE being released.** Besides, be original. Even though EO 2.0 is also made by Robin, EO 2.0 is an **easy-to-use** base. CS:DE is a bit **complicated**. **EO 2.0 FTW!**
  5. @Domino_: > Looks good, but woun't this tutorial message appear afther closing game and login again? Yes, it's the same reason why I added that code to the NPC Speech Box, like when you log in, the NPC conversation you were in would be gone. ``` picTutorial.Visible = False ``` If you want to remove it just remove the code above in your project below logoutGame. Don't remove anything else if you want your players not to be able to type when they log in again without closing the client. By the way, ``` frmMain.txtMyChat.Locked = True ```This code is to prevent typing when the tutorial is up.
  6. **[Crystalshire.](http://www.crystalshire.com)** Ehum… **[C&C Red Alert 3](http://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert_3)**. >! ![](http://cdn.gametreemac.com/skin1/img/products/red-alert-3-mac/red-alert-3-mac-1-screenshot.png) Or maybe a classic PSP RPG game… **[Tales of Eternia](http://en.wikipedia.org/wiki/Tales_of_Eternia)**. >! (Don't mind the fag who doesn't know how to speak English, she's from another world.) Outside of Battle: ![](http://palgn.com.au/media/pics_inside/art_3887_id_2_mw_520.jpeg) In Battle: ![](http://www.tkshare.com/pic/20100714/2010071422280157.jpeg) And perhaps(pony alert!) **[MLP:FiM Adventures in Ponyville](http://www.hubworld.com/my-little-pony/shows/friendship-is-magic/games/mlp-adventures-in-ponyville)**
  7. **This guide 100% supports Version 2.0,but it has not been tested on outdated versions. **_______________________________________________________________________** This is a guide on how to add a tutorial message when you first log-in. By the end of the tutorial, you must have created a tutorial message like I said above. Everything is client-side , and of course ,you need **Visual Basic 6(Enterprise/Professional)**. 1.Open up your "**client.vbp**". 2.Open up your "**modGeneral**" and search for: ``` Public Sub MenuState(ByVal state As Long) ```Under this: ``` MENU_STATE_ADDCHAR ```Add this below it: ``` frmMain.picTutorial.Left = frmMain.txtChat.Left frmMain.picTutorial.top = frmMain.txtChat.top frmMain.txtMyChat.Locked = True frmMain.picTutorial.Visible = True ``` 3.Open up your "**frmMain**" and search for: ``` Private Sub Form_Unload(Cancel As Integer) ```Under this: ``` logOutGame ```Add this below it: ``` picTutorial.Visible = False txtMyChat.Locked = False frmMain.txtMyChat.Visible = True ``` 4.Add the following form work: >! Make a picturebox with the following properties: **Name** - picTutorial **BackColor** - &H000C0E0F& **Visible** - True (To see the picturebox with these positioning properties, extend the form's height) **Left** - 432 **Height** - 138 **Top** - 704 **Width** - 476 >! Make a label on the picturebox with the following properties: **Name** - lblTutorialName **Caption** - Welcome to Eclipse Origins! (This is an optional caption.) **Font** - Georgia 8(Bold) **BackStyle** - Transparent **ForeColor** - &H8000000E& **Height** - 255 **Left** - 120 **Top** - 240 **Width** - 6855 >! Make a second label on the picturebox with the following properties: **Name** - lblTutorialText **Caption** - Before playing, you should learn the basic controls for the game. First, use the ARROW KEYS to move your character. Use SHIFT to walk slower. Use the CONTROL key to attack or interact with NPCs. Finally, use the MOUSE to interact with the game interface, target players and NPCs and other things. (This is an optional caption.) **Font** - Georgia 8 **BackStyle** - Transparent **ForeColor** - &H8000000E& **Height** - 855 **Left** - 120 **Top** - 600 **Width** - 6855 >! Make a third label on the picturebox with the following properties: **Name** - lblTutorialExit **Caption** - Close Window (This is an optional caption.) **Font** - Georgia 8(Bold) **BackStyle** - Transparent **ForeColor** - &H8000000E& **Height** - 255 **Left** - 2880 **Top** - 1560 **Width** - 1335 5.Double-click "**lblTutorialExit**" and add this: ``` picTutorial.Visible = False txtMyChat.Locked = False ```**_______________________________________________________________________** Remember to put the height back to the original after doing the form work. Glad to help out, if you get any issues on this, feel free to reply. **Please do not PM me for any issues on this tutorial. Please give me credit if you are to use this.****
  8. Map Editor - Get yourself admin status then press INSERT, then press MAP. ShinGamix, this is the Q&A thread, so please don't keep on updating this with the days >.>
  9. Perhaps you didn't add this? > Private Sub lblChatOpt_Click(Index As Integer) > SendChatOption Index > End Sub
  10. That's what I'm doing before and what I'm doing right now… So, **anyone?**
  11. Hm… OK. Well I can't really get a move on without a few suggestions... So, anypony who has suggestions?
  12. Light edit complete. Version 0.1.5 released.
  13. @Aser: > Yes I did. Did it work? @Aser: > How do i take it again Press your enter key while below the item you dropped.
  14. Hm… Did you add to ALL as in health, damage, experience and level? (Even if it is peaceful you have to add it)
  15. You are banned for using the wrong gender when registering for this forum.
  16. 8682 people have attempted and failed!
  17. @Aser: > I want to add resources to my map Map Attribute. @Aser: > And it doesnt even do anything, when I make one to attack and get near it ,it doesnt attack, nor i can ,when i make one to say something, it doesnt say anything. Add something to health, damage or experience and level. At least maybe the value 1.
  18. There's a changelog, bro. Use it, thanks. ;)
  19. **Closed:** It turns out that the next days I may be busy and I am not ready to launch a custom version. **Old Post:** >! Eclipse Reign **Version 0.1.5** _________________________________ >! **About:** Eclipse Reign is a customized version of Origins 2.0 that was made by Robin. The project is focused to improve the stability of Origins and adding a little light features. It is not a hardcore edit, but it has a few features that it's base didn't have. This edit again aims to improve Origins as a base, and not a full game. >! **Development:** If you encounter any bugs(which I think would be rare because it only has a few features added in it), I encourage you to report it in this thread. I am accepting suggestions, but not huge edits. >! **Changelog:** >! This is the official changelog of Eclipse Reign. >! **Reign v0.1.5** -Added blood option >! **Reign v0.1** -Started the project -Added a tutorial message -Changed the offline message >! **Credits:** **Robin** - Eclipse Origins Developer **Apple Bloom** - Head Developer >! >! **Craselin** - Blood Option >! **Downloads:** If you wish to download Eclipse Reign, you may find it here: >! [**Latest Download**[v0.1.5]](http://www.mediafire.com/?q9s25pzzaxx7bok) [Old Download[v0.1]](http://www.mediafire.com/?ff2ww9oj798wh9l) >! **Please note that I will only be able to update weekly.**
  20. XPiXel

    [EO]DirectX8?

    OK. So, I'm just curious. ;) What can DX8 do to your game? What features can it have when you have DX8? How do you add it? I'm sorry for asking a truly stupid question. I really don't know what it can do. Thanks in advance. :cheesy:
  21. It does. You **NEED** Visual Basic 6. You don't just pop open the project with a text editor.
  22. Sheesh. I meant that the NPCs don't even appear in the NPC List found in the Map Properties.
  23. Yes. Oh right, sorry. I meant that the NPCs won't appear on the NPC list where I can choose the NPCs that spawn in the map.
  24. When I open my game, get to the map editor then to the map properties, the NPC list where you can choose which NPCs can spawn in the map won't appear. Why does this happen? Can anyone help me?
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