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Nayte

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Everything posted by Nayte

  1. > The Block % formula is listed under Endurance, but uses the Strength stat instead. Just wanting to confirm which it's supposed to be. > > > > Also, I'm trying to understand how the Random (1-100) part is used. For example, in Critical Hit Chance, with an Agility of 12, you would have a 4% chance of making a critical hit. It would roll 1 - 100 and get… let's say 48\. Will that mean that it does NOT crit since it isn't less than or equal to 4%? Or does that have a different effect? Old, but I actually wonder the same thing. Assuming it works as if my possible percentage for a crit is 10% - I will not crit unless I roll between 1 and 10 with the roll. Am I correct?
  2. I like them! Very happy 16-bit! Haha.
  3. I feel like if I wanted to be a part of a team, and it was going to sponsor my game, I wouldn't want it to be called 'Soulz'. But that's just me. Neat concept, but I'm more of a solo/local dude.
  4. Aw what the heck. Nyn thowsind therti syx.
  5. I don't understand what you mean. Are you saying I need at least 6 paperdoll png's for my paperdoll to work? Edit: Omg, dude. You're right… Lmao. You're a life saver man. Thank you so much.
  6. More details would be nice :p
  7. Hey man. Got a couple requests for you, I'm going to PM you the details.
  8. What do you mean? 5 frames from left to right? I have the exact same amount and formatted images as I have frames for my sprites. 4 x 4? Not quite sure I understand you but I believe the amount of images I have is correct.
  9. Alright I'll see what the admins say then. Thanks for the help man.
  10. Thanks man, I appreciate it!
  11. But it`s not a bug, it`s just a feature I can`t get working and am asking for help in getting it to work.
  12. **This issue has been resolved thanks to Radis. > Radis: > > as i say > > if u have 5 images of paperdoll u must add 1 more.. > > > > ex: > > u have > > 1.png for sword > > 2.png for dagger > > … > > 5.png for cloth > > > > add 6.png > > in folder so u willl get ur paperdoll on your char > > try it So really all you need is more than 5 paperdoll files and it works. Worked for me! =D Thanks again Radis! Cheers!**
  13. There are better ways to spend my money… Final Fantasy ARR is fantastic if you like a good 3D mmo.
  14. Nayte

    Resource

    It could be because I'm a very inexperienced programmer, but I'm not quite sure what you're asking?
  15. I do have a new grass tile I will be using, I just haven't made it compatible with the rest of my tiles yet so I figured I'd hold off on that. All the feedback is hugely appreciated though! I'll do what you said, Andii! I can see what you guys mean about the perspective, and I totally agree. I'll work on it and change the grass and post again in a couple days! Thanks guys :)
  16. If this is your first game, I would use the graphics that are in the screenshot. I saw your Pixel Art post, and believe me, it takes a very long time to get **_good_** at pixel art to the point where you can make a consistent tile set that is _legitimately_ beautiful. As I said before though, I'm excited to see what else you got :)
  17. ^ Definitely get someone with fluent English to revise this for you, if your aiming this at English speaking users.
  18. Good start if this is one of your first attempts :) Definitely desaturate a bit though, they are very "in your face".
  19. I'll post a map using the tree and let you guys tell me what you think! :) I can always add on a bit more to pop it upwards a bit more. And thank you tons, guys! :) EDIT: New mock up with the trees. [![](http://i.imgur.com/lN7ZssE.png)](http://imgur.com/lN7ZssE)
  20. So these are my **_old_** style of trees: [![](http://i.imgur.com/KofCqWL.png)](http://imgur.com/KofCqWL) And these are my **_new_** style: ( I liked the tops, so I just altered them slightly on the new trunks.) Still some revisions to come, but for the most part, the line art and shading is about right. [![](http://i.imgur.com/si0IlHH.png)](http://imgur.com/si0IlHH) Quick revision to make it less creepy looking at the roots: [![](http://i.imgur.com/fGnzMcN.png)](http://imgur.com/fGnzMcN) The tree in action w/ shadows. [![](http://i.imgur.com/lN7ZssE.png)](http://imgur.com/lN7ZssE)
  21. But the question is still unanswered. What will **you** be doing, and what talents do _you_ have that will _**want**_ to make people be on your team when there are many other options?
  22. I don't mean to damper your hopes man, but what is it that you will be doing exactly? I guarantee you most people on here won't want to help someone who can't contribute to their own game in any way other than telling people what they want done. You're not the first to do it, I can promise you that. If you're paying people to do things for you, you will be broke, and end up with a game that is basically a closed source version of what you cannot further edit. Play around with the engine, and learn a little bit of everything to get you started. Whatever interests you the most, stick with it. Make a game all by yourself, and like most other 'first games' of new users, it will be total garbage. I'm no different, and I still ask lots of questions. That's my advice though. You just posted a thread on how to change a sprite, which is incredibly basic. Meaning you're not ready for a constructed group to put together a game for you. Again though, I mean no disrespect. You'll learn just like we all did :) All the best, man!
  23. Nayte

    Max Players

    I think this really depends on many things..? If I remember correctly, your hardware in which the server is hosted will make a difference, and I think there's a variable in EO 3 that has the max? MAX_PLAYERS? It's been a while, so someone correct me if I'm wrong.
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