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Quartz

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Everything posted by Quartz

  1. http://www.touchofdeathforums.com/smf/index.php/topic,70981.0.html
  2. Great tutorial, this makes it easy to add new Boss Attack AI's. :)
  3. He wants to make it self, but he wants people to make tutorials for him to tell him exactly how to do each thing and make him understand Visual Basic 6.0 and the interface of GraphicsGale, that's how I understand it.
  4. 8784 ![](http://bornibyen.dk/tiny_mce/0000/4399/MM_I5X8784.jpg)
  5. Edit: Wow, I'm blind. :cheesy: There are many good tutorials in here. :) If you're looking for free tools for sprite development, I would recommend GIMP or Paint.NET, both free and quite decent.
  6. While adding > ' Anim every 1 sec > If Tick > Anim Then > Anim = GetTickCount + 1000 > For mapNum = 1 To MAX_MAPS > For x1 = 0 To Map(mapNum).MaxX > For y1 = 0 To Map(mapNum).MaxY > If Map(mapNum).Tile(x1, y1).Type = TILE_TYPE_ANIMATION Then > For playerNumber = 1 To Player_HighIndex > If IsPlaying(playerNumber) Then > If GetPlayerMap(playerNumber) = mapNum Then > SendAnimation mapNum, Map(mapNum).Tile(x1, y1).Data1, x1, y1 > End If > End If > Next > End If > Next under > ' Checks to update player vitals every 5 seconds - Can be tweaked > If Tick > LastUpdatePlayerVitals Then > UpdatePlayerVitals > LastUpdatePlayerVitals = GetTickCount + 5000 > End If I get this: ![](http://i.imgur.com/l9EtK.png) Could anybody help me? :) **EDIT**: Nevermind, I was silly enough to not copy all of the code.
  7. No need to apoligize. ;) Thanks for the help.
  8. Doesn't work for me, it still tells me it's an invalid map number. And yes I've done it correctly, opened the server project, found the max map constant, changed it to 200 and compiled it.
  9. Hello again Eclipse Community. :) I was wondering, if you're able to add more maps, and how. ;) I've tried copying a map and renaming it map101.dat, but it still says it's invalid when I try to warp to it. Thanks. :)
  10. Quartz

    [EO] /me command

    Oooh! Thank you. :) Didn't notice that, I've just been doing pixel art and music for my game, so this is the first time, I'm touching the code hehe. Thanks again. :cheesy:
  11. Quartz

    [EO] /me command

    Hello Eclipse Community! :) I'm trying to add an /me command to Eclipse Origins, but I'm kind of new to Visual Basic 6. For example when you type "/me walks across the road." It outputs "(playername) walks across the road." in the map chat. So I'm adding a case under HandleKeyPresses in modInput in the client. This is what it looks like: ``` Case "/me" If UBound(Command) < 1 Then AddText "Usage: /me (text)", AlertColor GoTo Continue End If SendMe Command(ChatText)) ```How do I edit the server to recieve the ChatText and output it into the server map chat? Thanks you. ;)
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